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Holes on 3D floor water if placed on sloped terrain?
Posted: Tue Sep 24, 2019 3:12 pm
by Nash
The lake is constructed using UDMF vertex slopes (imported into GZDB using the .obj importer). I setup a 3D floor water on top of it. In the editor it looks fine, but in-game, there are these triangular holes (circled in the pic).
Is this setup not supported?
Re: Holes on 3D floor water if placed on sloped terrain?
Posted: Tue Sep 24, 2019 4:04 pm
by Enjay
This has been a long-standing issue and from memory, it isn't easy to overcome engine-side.
We faced it when working on Paranoid. If you look closely at some of the rivers in that mod, you can see that, in some places, the water level is set slightly above the surrounding terrain (just by a pixel or so). This was to ensure that the underlying floor slopes were completely below the water level as having water intersecting with a slope surface can cause problems like those in your screenshot.