[Fixed] Gzdoom doesn't pause after enabling stereo 3D VR

Bugs that have been investigated and resolved somehow.

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Gzdoom doesn't pause after enabling stereo 3D VR

Postby Copenhagen_Bram » Tue Jun 25, 2019 5:52 pm

I don't think I can demonstrate this in a demo.

Gzdoom version g4.1.3 SDL version. Operating system Ubuntu 18.04, Linux kernel 4.15.0-51-generic

How to reproduce:

1. Open Gzdoom version g4.1.3, choose an IWAD.

2. In Options > Display Options > Hardware renderer > Stereo 3D VR, set the 3D mode to Red/Cyan.

3. Start a new game.

4. Hit ESC to open the menu. Observe that game does not pause. (You can observe this by walking forward and hitting ESC and observing Doomguy still moving on inertia for a brief time, or pausing whilst in front of an enemy, who will continue walking around and attacking you.)
Copenhagen_Bram
 
Joined: 23 Nov 2017

Re: Gzdoom doesn't pause after enabling stereo 3D VR

Postby _mental_ » Wed Jun 26, 2019 2:27 pm

Fixed in 77ea4a9.
_mental_
 
 
 
Joined: 07 Aug 2011

Re: Gzdoom doesn't pause after enabling stereo 3D VR

Postby Copenhagen_Bram » Wed Jun 26, 2019 9:17 pm

oh! okay
Copenhagen_Bram
 
Joined: 23 Nov 2017


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