Gzdoom doesn't pause after enabling stereo 3D VR

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Copenhagen_Bram
Posts: 7
Joined: Thu Nov 23, 2017 10:28 am

Gzdoom doesn't pause after enabling stereo 3D VR

Post by Copenhagen_Bram »

I don't think I can demonstrate this in a demo.

Gzdoom version g4.1.3 SDL version. Operating system Ubuntu 18.04, Linux kernel 4.15.0-51-generic

How to reproduce:

1. Open Gzdoom version g4.1.3, choose an IWAD.

2. In Options > Display Options > Hardware renderer > Stereo 3D VR, set the 3D mode to Red/Cyan.

3. Start a new game.

4. Hit ESC to open the menu. Observe that game does not pause. (You can observe this by walking forward and hitting ESC and observing Doomguy still moving on inertia for a brief time, or pausing whilst in front of an enemy, who will continue walking around and attacking you.)
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: Gzdoom doesn't pause after enabling stereo 3D VR

Post by _mental_ »

Fixed in 77ea4a9.
Copenhagen_Bram
Posts: 7
Joined: Thu Nov 23, 2017 10:28 am

Re: Gzdoom doesn't pause after enabling stereo 3D VR

Post by Copenhagen_Bram »

oh! okay
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