I would like to present "Get Out Of The Dark v2" . At the end of 2021, I refreshed this map with the latest port GZDoom capabilities. By adding new textures, environmental sounds, sprites, lights, I wanted to give this level a specific dark atmosphere.
https://www.mediafire.com/file/cb38og68 ... 2.wad/file
Single Player: Designed for
Cooperative 2-4 Player: Yes
Deathmatch 2-4 Player: Yes (not tested);
I tested it with: GZDoom since v4.6.1
Doom 2 (UDMF) Format
Map is on map01
Base: New from scratch
Editor(s) used: Edmap, Doom Builder, GZDoom Builder master, Ultima Doom Builder
Known Bugs: No
- A lot of visual changes have been made - new textures, more architectonic
details, added lighting;
- New secrets have been added;
- There has been a slight change to the level communication system (exit from
the prison, access to the red card tower) to improve orientation on the map;
- Increased amount of enemies and ammo / other items;
- Lots of decorative elements in the form of sprites and sound effects have
- Now you can dive in the swamp;
- An earthquake effect has been added;
- Music in the form of ambient has been added.
Spoiler:Opinions and comments are welcome.