Latest GZDoom crash (4.1.3) 64-bit

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Shredder
Posts: 7
Joined: Wed Mar 06, 2019 3:31 pm
Graphics Processor: Intel (Legacy GZDoom)
Location: Serbia

Latest GZDoom crash (4.1.3) 64-bit

Post by Shredder »

Hello.

i've recently bought a new laptop, and everything is set-up (every driver is updated). but i can't get GZDoom to run at all. It starts the game, goes to a blank screen, and after a fraction of a second it crashes, giving me this message:

Unable to load shader Default:
Init Shader 'Default':
Vertex shader:
Vertex shader was successfully compiled to run on hardware.

Fragment shader:
Fragment shader was successfully compiled to run on hardware.

Linking:
Fragment shader(s) failed to link, vertex shader(s) failed to link.
unexpected error.
unexpected error.

My specs are: Intel Core i3 2.27GHz proccessor
4 GB RAM
ATI Mobility Radeon HD 5470 graphics card (switchable to Intel HD, though it doesn't support opengl needed for GZDoom, so it won't work)

Any information will be useful. Thanks in advance.

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