"Accessing deprecated function" warnings in gzdoom.pk3

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Player701
 
 
Posts: 1710
Joined: Wed May 13, 2009 3:15 am
Graphics Processor: nVidia with Vulkan support

"Accessing deprecated function" warnings in gzdoom.pk3

Post by Player701 »

These warnings appear in GZDoom 4.1.0. They appear even without developer mode.

Code: Select all

Script warning, "gzdoom.pk3:zscript/ui/statscreen/statscreen.zs" line 24:
Call to deprecated function CharAt
Script warning, "gzdoom.pk3:zscript/ui/statscreen/statscreen.zs" line 24:
Accessing deprecated function CharAt - deprecated since 4.1.0
Script warning, "gzdoom.pk3:zscript/ui/menu/search/query.zs" line 64:
Call to deprecated function ToLower
Script warning, "gzdoom.pk3:zscript/ui/menu/search/query.zs" line 64:
Accessing deprecated function ToLower - deprecated since 4.1.0
Script warning, "gzdoom.pk3:zscript/ui/menu/search/query.zs" line 65:
Call to deprecated function ToLower
Script warning, "gzdoom.pk3:zscript/ui/menu/search/query.zs" line 65:
Accessing deprecated function ToLower - deprecated since 4.1.0
Script warning, "gzdoom.pk3:zscript/ui/menu/conversationmenu.zs" line 202:
Call to deprecated function CharAt
Script warning, "gzdoom.pk3:zscript/ui/menu/conversationmenu.zs" line 202:
Accessing deprecated function CharAt - deprecated since 4.1.0
Script warning, "gzdoom.pk3:zscript/ui/menu/conversationmenu.zs" line 235:
Call to deprecated function CharAt
Script warning, "gzdoom.pk3:zscript/ui/menu/conversationmenu.zs" line 235:
Accessing deprecated function CharAt - deprecated since 4.1.0
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Rachael
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Re: "Accessing deprecated function" warnings in gzdoom.pk3

Post by Rachael »

Same as viewtopic.php?f=2&t=64487 - however this has an earlier timestamp so I'll close the other one.
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Player701
 
 
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Graphics Processor: nVidia with Vulkan support

Re: "Accessing deprecated function" warnings in gzdoom.pk3

Post by Player701 »

I really, really wonder how this could have slipped past the dev team's eyes unnoticed... (No offense meant, though)
_mental_
 
 
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Re: "Accessing deprecated function" warnings in gzdoom.pk3

Post by _mental_ »

Fixed in 6d1a85a.
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Rachael
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Re: "Accessing deprecated function" warnings in gzdoom.pk3

Post by Rachael »

Player701 wrote:I really, really wonder how this could have slipped past the dev team's eyes unnoticed... (No offense meant, though)
Because the warnings did not appear until the ZScript version was bumped.

When I was testing the release files, I only tested that it got as far as the IWAD screen. I did not fully test the game and attempt to actually play it.

They were fresh compiles from scratch and I had recently tested the latest commits through development, anyhow, so I did not think that bumping the ZScript version would cause any issues.

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