A_CustomRailgun used from projectile uses projectile's decal
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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A_CustomRailgun used from projectile uses projectile's decal
A rather annoying and counter-intuitive fact: if you make a projectile that fires railguns with A_CustomRailgun for some sort of a decorative effect, those rails will use the projectile's decal even if the rail's puff has +NODECAL and/or decal "none". I don't know if this is strictly speaking a bug but it doesn't make a lot of sense to me. Attaching an example with PlasmaBall replacement.
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