Problem with frozen corpses
Posted: Wed Jun 01, 2005 5:54 pm
It is somewhat problematic to make an ice death sequence that does not shatter the corpse.
The MF_ICECORPSE flag is being set before the freeze death state sequence is entered. But since it only makes sense when A_FreezeDeath is being used it should be set in that function and not unconditionally.
The MF_ICECORPSE flag is being set before the freeze death state sequence is entered. But since it only makes sense when A_FreezeDeath is being used it should be set in that function and not unconditionally.