Seeing Doom better in the light

Need help running G/Q/ZDoom/ECWolf/Zandronum/3DGE/EDuke32/Raze? Did your computer break? Ask here.

Moderator: GZDoom Developers

Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
User avatar
UnbornDecay25
Posts: 128
Joined: Tue Oct 30, 2018 6:51 am

Seeing Doom better in the light

Post by UnbornDecay25 »

I hope for one this is the correct topic. If not, feel free to alert me to the correct one, and eliminate this post

Is there a way to make Gz Doom be more visible when my screen is illuminated <Causing the backwards effect of darkening the screen> and not drown out all the color. And it would also be great if i could bind it to a button but I'd have no idea how to do that.

The only reason i ask is cause Doom, its derivatives, and mods become very hard to even see what I'm doing if the screen darkens due to natural light, and moving to another location isnt always available.
User avatar
Rachael
Posts: 13851
Joined: Tue Jan 13, 2004 1:31 pm
Preferred Pronouns: She/Her

Re: Seeing Doom better in the light

Post by Rachael »

Doom and nearly all of its derivatives - including GZDoom - have an internal "gamma" setting that is specifically designed for extraneous situations where you would be less able to see the screen.

By default in Doom, that works by pressing F11 (which also works in GZDoom) - or in GZDoom there's also a menu entry under Options->Display Options to set it explicitly.
User avatar
UnbornDecay25
Posts: 128
Joined: Tue Oct 30, 2018 6:51 am

Re: Seeing Doom better in the light

Post by UnbornDecay25 »

Rachael wrote:Doom and nearly all of its derivatives - including GZDoom - have an internal "gamma" setting that is specifically designed for extraneous situations where you would be less able to see the screen.

By default in Doom, that works by pressing F11 (which also works in GZDoom) - or in GZDoom there's also a menu entry under Options->Display Options to set it explicitly.
Thank you. I tried that and it washed out the colors pretty bad, but its the price to pay for being able to see a bloody thing. I also didnt know that trick with f11
User avatar
Korell
Posts: 441
Joined: Sun May 28, 2017 1:01 pm

Re: Seeing Doom better in the light

Post by Korell »

Alternatively, you could try changing the sector light mode. The default, "Dark", I find too dark, so I changed it to "Doom" instead, which I find much better. There's also a "Vanilla" option now, which seems brighter still. Note that this is assuming that you are using the OpenGL rendering mode.

Return to “Technical Issues”