I hope for one this is the correct topic. If not, feel free to alert me to the correct one, and eliminate this post
Is there a way to make Gz Doom be more visible when my screen is illuminated <Causing the backwards effect of darkening the screen> and not drown out all the color. And it would also be great if i could bind it to a button but I'd have no idea how to do that.
The only reason i ask is cause Doom, its derivatives, and mods become very hard to even see what I'm doing if the screen darkens due to natural light, and moving to another location isnt always available.
Seeing Doom better in the light
Moderator: GZDoom Developers
Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Re: Seeing Doom better in the light
Doom and nearly all of its derivatives - including GZDoom - have an internal "gamma" setting that is specifically designed for extraneous situations where you would be less able to see the screen.
By default in Doom, that works by pressing F11 (which also works in GZDoom) - or in GZDoom there's also a menu entry under Options->Display Options to set it explicitly.
By default in Doom, that works by pressing F11 (which also works in GZDoom) - or in GZDoom there's also a menu entry under Options->Display Options to set it explicitly.
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Re: Seeing Doom better in the light
Thank you. I tried that and it washed out the colors pretty bad, but its the price to pay for being able to see a bloody thing. I also didnt know that trick with f11Rachael wrote:Doom and nearly all of its derivatives - including GZDoom - have an internal "gamma" setting that is specifically designed for extraneous situations where you would be less able to see the screen.
By default in Doom, that works by pressing F11 (which also works in GZDoom) - or in GZDoom there's also a menu entry under Options->Display Options to set it explicitly.
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Re: Seeing Doom better in the light
Alternatively, you could try changing the sector light mode. The default, "Dark", I find too dark, so I changed it to "Doom" instead, which I find much better. There's also a "Vanilla" option now, which seems brighter still. Note that this is assuming that you are using the OpenGL rendering mode.