The issue I am having is that the mouse sensitivity ratio for horizontal movement vs vertical movement does not feel 1:1.
I have tried setting all the mouse sensitivity values to the same number while having prescale mouse movement off along with smoothing, but it still feels like the vertical movement is much quicker over horizontal movement. Is there any way i can get it to feel 1:1 or as close as possible?
GZDoom vertical vs horizontal mouse sensitivity.
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Re: GZDoom vertical vs horizontal mouse sensitivity.
This is how GZDoom is designed under the default settings. You can adjust the sensitivity of the horizontal and vertical axes separately, though, to give a 1:1. I can't recall the settings off the top of my head (and I'm not at my home PC to check) but I recall that one of the options you set to 1.0 and the other to 0.5 (or some other 2:1 ratio to compensate for the difference in the defaults), then you use the master sensitivity scale. I think there is also some mouse acceleration and smoothing option that can be turned off too.
EDIT: Okay, now that I'm back at my home PC I can list the settings I'm using. These are all within the mouse options menu.
Overall sensitivity: 1.0 (change this to suit your desired mouse sensitivity)
Prescale mouse movement: No (ensure that this is off for the other settings to be noticeable - the mouse seems to be a lot faster when it is on)
Smooth mouse movement: No (off results in no mouse acceleration)
Turning speed: 2.0 (this affects the horizontal sensitivity)
Mouselook speed 1.0 (this affects the vertical sensitivity)
The key thing is to have turning speed at twice the value of the mouselook speed so as to counteract the default.
In the ini file, the above settings correspond to the following:
mouse_sensitivity=1
m_noprescale=true
smooth_mouse=false
m_yaw=2
m_pitch=1
The mismatching horizontal and vertical speeds when using no prescaling was raised as a bug that you can see here: https://mantis.zdoom.org/view.php?id=447
But it was closed as it is by design, so you need to use the settings to adjust it as I described above.
EDIT: Okay, now that I'm back at my home PC I can list the settings I'm using. These are all within the mouse options menu.
Overall sensitivity: 1.0 (change this to suit your desired mouse sensitivity)
Prescale mouse movement: No (ensure that this is off for the other settings to be noticeable - the mouse seems to be a lot faster when it is on)
Smooth mouse movement: No (off results in no mouse acceleration)
Turning speed: 2.0 (this affects the horizontal sensitivity)
Mouselook speed 1.0 (this affects the vertical sensitivity)
The key thing is to have turning speed at twice the value of the mouselook speed so as to counteract the default.
In the ini file, the above settings correspond to the following:
mouse_sensitivity=1
m_noprescale=true
smooth_mouse=false
m_yaw=2
m_pitch=1
The mismatching horizontal and vertical speeds when using no prescaling was raised as a bug that you can see here: https://mantis.zdoom.org/view.php?id=447
But it was closed as it is by design, so you need to use the settings to adjust it as I described above.