Palette Tonemap settings aren't updating
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Palette Tonemap settings aren't updating
The two cvars 'gl_paltonemap_powtable' and 'gl_paltonemap_reverselookup' aren't updating the palette lut even though I believe they are doing the calculations for it. I'm testing some new cvars which are actively taking longer to compute and it indicates to me that the fault may be happening somewhere after the UpdateTextures function from hw_postprocess.cpp.
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Re: Palette Tonemap settings aren't updating
Excuse me, but which palette exponent should be better for emulating software renderer in OpenGL mode?Archie Binningbut wrote:The two cvars 'gl_paltonemap_powtable' and 'gl_paltonemap_reverselookup' aren't updating the palette lut even though I believe they are doing the calculations for it. I'm testing some new cvars which are actively taking longer to compute and it indicates to me that the fault may be happening somewhere after the UpdateTextures function from hw_postprocess.cpp.
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Re: Palette Tonemap settings aren't updating
It's been my assumption that 2.2 is the intended value and 2.0 is the chosen default because it's faster. But seeing as it's only computed once and/or when a setting has changed I'm not sure why it would matter how fast it is. Does anyone one else know what it should be?EmperorGrieferus wrote: Excuse me, but which palette exponent should be better for emulating software renderer in OpenGL mode?
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Re: Palette Tonemap settings aren't updating
Those values really are not intended to be played with. This is one of those things that I was told I had to put into the menu, even though they are really debugging CVARs that are meant to test the system and tweak it in order to produce better values.
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Re: Palette Tonemap settings aren't updating
That's good to know, thanks