So... I'm triying to make a custom font, but everytime that I try to export as a lump (.lmp) it just doesn't work. I saw that someone else in this forum did have this same problem, but they didn't actually solve it.
Anyways, if somebody can do the convertion from the PNG file to lump, I'll be very grateful since it seems I can't.
I literally tried with 3 diferent computers.
https://imgur.com/a/LZjJum8
Problem with the Spidey's Doom Font Generator
Moderators: GZDoom Developers, Raze Developers
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
-
- Posts: 14
- Joined: Mon Nov 05, 2018 8:43 pm
- Location: Tangoland
-
-
- Posts: 4149
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
Re: Problem with the Spidey's Doom Font Generator
What's the name of the font?
Where did you download it from?
Where did you download it from?
-
- Posts: 14
- Joined: Mon Nov 05, 2018 8:43 pm
- Location: Tangoland
-
-
- Posts: 4149
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
Re: Problem with the Spidey's Doom Font Generator
Two font sizes: 28 and 36.
Done with BHS's Font Generator and generated as Console font and in pcx format.
Done with BHS's Font Generator and generated as Console font and in pcx format.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 14
- Joined: Mon Nov 05, 2018 8:43 pm
- Location: Tangoland
Re: Problem with the Spidey's Doom Font Generator
Oh, dude, thanks you so much!!!