What am I doing wrong?
textures:
Code: Select all
texture STAINGL2, 128, 2048 {
XScale 0.5
YScale 0.5
Patch STAINGL1, 0, 0
}
texture STAINGL4, 512, 512 {
XScale 0.5
YScale 0.5
Patch STAINGL3, 0, 0
}
Code: Select all
brightmap texture STAINGL2
{
map "brightmaps/STAINGL1.png"
}
brightmap texture STAINGL4
{
map "brightmaps/STAINGL3.png"
}
Using 1:1 scale is not an option: they are too too gargantuan.