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2 Bugs to Haunt ZDoom
Posted: Fri May 06, 2005 7:58 am
by Doomguy0505
1st Bug: The health goes too high!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
Posted: Fri May 06, 2005 8:02 am
by jallamann
wtf
Posted: Fri May 06, 2005 8:10 am
by Belial
Posted: Fri May 06, 2005 8:14 am
by Doomguy0505
The first bug let me kill a cyberdemon without cheats and just a berserk and I took a lot of damage but I didn't die
The second bug was when you exited the level the only weapons you had left was the one you were holding
Posted: Fri May 06, 2005 8:19 am
by Belial
You mean the unofficial build, don't you?
Posted: Fri May 06, 2005 8:21 am
by Cutmanmike
Belial wrote:jallamann wrote:wtf
Posted: Fri May 06, 2005 8:56 am
by Graf Zahl
cutmanmike wrote:Belial wrote:jallamann wrote:wtf
Indeed!
Re: 2 Bugs to Haunt ZDoom
Posted: Fri May 06, 2005 9:47 am
by TheDarkArchon
Doomguy0505 wrote:1st Bug: The health goes too high!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
1. Works for me.
2. Like wise
And the solution is bullshit.
Re: 2 Bugs to Haunt ZDoom
Posted: Sun May 08, 2005 10:32 pm
by Sir_Alien
Doomguy0505 wrote:1st Bug: The health goes too high!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
I've said this before, but do you even follow up on the threads you start? I'm guessing no, since there was no response to my reply in this
thread. But really dude, that's a pathetic bug post and no one's going to take you seriously if you keep that kind of thing up. So to repeat myself yet again...
Sir_Alien wrote:If you haven't already, read
this.
And if you're going to post a bug, you should
know how.
And for god's sake dude, take heed of what Graf just said:
Search the forums to see if your bug/question has already been posted/asked before. That way, maybe you won't keep clogging up these forums with useless threads...
I'm going to pm this to you as well so I know there's an outside chance you may actually read it...
TheDarkArchon wrote:And the solution is bullshit.
Indeed. And if that was the whole point of this post, then I'm pretty sure heavy application of the "timeline" picture is once again appropriate.