r_clearbuffer no longer clears the buffer in the following vid_rendermodes: 1, 2, 3
It does however work in 0 and 4.
[2D_Refactor] r_clearbuffer doesn't work in TC software
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Re: [2D_Refactor] r_clearbuffer doesn't work in TC software
From the looks of it this never got implemented in the poly renderer, so modes 2 and 3 are hardly surprising.
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Re: [2D_Refactor] r_clearbuffer doesn't work in TC software
Fixed render mode 1. Yet again the base palette's unset alpha was the cause. If the software renderer didn't access the palette in seemingly a thousand places I'd just change that but knowing where that code came from I'm uncertain.