DESCENT - WIP Epic Singleplayer Map
Posted: Thu Mar 29, 2018 3:38 pm
UPDATED SCREENSHOTS BELOW!!!
LINK: Hosted on Dropbox
Update Log:
Hi all,
This is to be my first public release of pretty much any Doom-related creation I've ever concocted. I've lurked on Doom forums and such for many, many years.
Keep in mind the following:
This is not my first map, but the first one I've ever shown people.
It's not totally completed; you can finish it, but every area is not completely final/implemented how I envisioned.
It's large, so it might lose your interest.
There are some things that might work differently than the usual Doom map or WAD, or might function only in a way that makes sense to me. Be prepared for and please comment on this.
It has an unusually large filesize of 5MB, 3 of which come from one sound file that is the level's music in .OGG format. It is my own composition. I apologize for the size.
The IWAD is DOOM.wad
The level is E1M1.
It was created with GZdoom and vanilla gameplay in mind.
Finally, please give me some good, constructive feedback.
Don't hestitate to be rough.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SCREENSHOTS:
LINK: Hosted on Dropbox
LINK: Hosted on Dropbox
Update Log:
Spoiler:------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hi all,
This is to be my first public release of pretty much any Doom-related creation I've ever concocted. I've lurked on Doom forums and such for many, many years.
Keep in mind the following:
This is not my first map, but the first one I've ever shown people.
It's not totally completed; you can finish it, but every area is not completely final/implemented how I envisioned.
It's large, so it might lose your interest.
There are some things that might work differently than the usual Doom map or WAD, or might function only in a way that makes sense to me. Be prepared for and please comment on this.
It has an unusually large filesize of 5MB, 3 of which come from one sound file that is the level's music in .OGG format. It is my own composition. I apologize for the size.
The IWAD is DOOM.wad
The level is E1M1.
It was created with GZdoom and vanilla gameplay in mind.
Finally, please give me some good, constructive feedback.
Don't hestitate to be rough.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
SCREENSHOTS:
Spoiler:
LINK: Hosted on Dropbox