To do this I would like to do the following:
- Get a side that has a particular tag
- get the texture in the middle of that side
- Split the texture name into an alpha and numeric component (ABCD1234 >> ABCD 1234)
- Add 1 to the numeric part and reattach the numeric part
- If new texture exists change the middle to the new texture, otherwise repeat steps 1-5 for the next side
- If no sides have had their textures changed return FALSE, else return TRUE