SetActivatorToTarget Range
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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SetActivatorToTarget Range
Right now, the range for the SetActivatorToTarget function is 1,024 (saw it in another thread from a few years ago). What I'm wondering is how to increase that range, if possible.
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Re: SetActivatorToTarget Range
With a feature suggestion.Ichor wrote:What I'm wondering is how to increase that range, if possible.

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Re: SetActivatorToTarget Range
I didn't make a post there because I was wondering if it could be done already using something like ZScript.
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Re: SetActivatorToTarget Range
Have you tried SetActivator (int tid[, pointer_selector]) ? Just put AAPTR_TARGET in there. That should do exactly the same thing as SetActivatorToTarget