Parital invis = projectiles don't lock on player?

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NaturalTvventy
Posts: 92
Joined: Sat May 22, 2010 9:38 am

Parital invis = projectiles don't lock on player?

Post by NaturalTvventy »

Is it possible to make it so that when the player has the partial invis powerup homing weapons (like revenant missiles) don't home on the player? Along those lines, also is there coding to make it so spectres can't be homed in on?
Blue Shadow
Posts: 5039
Joined: Sun Nov 14, 2010 12:59 am

Re: Parital invis = projectiles don't lock on player?

Post by Blue Shadow »

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