Problems with replacing graphics

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Jekyll_Hyde
Posts: 10
Joined: Wed Dec 27, 2017 12:09 am

Problems with replacing graphics

Post by Jekyll_Hyde »

I'm trying to replace the pistol graphic in a project I'm working on however when I load the game I get the vanilla pistol graphic. Is it possible you can enlighten me on what I am doing wrong and how to correct it?

I have included a zip with the graphics I am using and the wad(it currently does not have a decorate file in it though)
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Clay
Posts: 190
Joined: Fri Sep 22, 2017 9:52 pm
Location: That one secret you always miss.

Re: Problems with replacing graphics

Post by Clay »

You do not have SS_START and SS_END markers, You need to have them before and after the graphics. It would need to look like this

SS_START
PISFA0
PISGA0
SS_END.

Also, all of the cool kids are using .Pk3's these days.

For a good reference you can look at realm667 weapons. Look at the angled pistol of the first, it should be a great example to learn from.
http://www.realm667.com/index.php/en/ar ... -158-94349
Jekyll_Hyde
Posts: 10
Joined: Wed Dec 27, 2017 12:09 am

Re: Problems with replacing graphics

Post by Jekyll_Hyde »

thank you

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