Color of sprites
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Color of sprites
Hi! So i use Gzdoom and just use png in Slade for sprites. But colours look slightly off in game, what should i fix?
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Re: Color of sprites
Since you didn't post even a screenshot, we really cant tell what do you mean by "slightly off"...
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Re: Color of sprites
I can't provide them currently, but here is what color picker in graphic editor shows:

Colour above (#6e6fff) is from in-game screenshot, colour below (#6464c9) is from sprite.
Or is it just how it works? I mean, due to lighting etc.

Colour above (#6e6fff) is from in-game screenshot, colour below (#6464c9) is from sprite.
Or is it just how it works? I mean, due to lighting etc.
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Re: Color of sprites
Not sure what you mean sadly, but i think PNGs are 32bit (with alpha channel)
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Re: Color of sprites
Are your original files using the Doom, or whatever palette, your are making the mod for? If it isn't, Slade will try its best to convert between the original to the game format with varying results.
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Re: Color of sprites
One way to know is (in Slade): copy the sprites into a "/brightmaps/auto" folder, select them all (I mean the copies) and tint them white.InfernalGrape wrote:Or is it just how it works? I mean, due to lighting etc.