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Originally an armor rebalance mod, it quickly got out of hand as I added more tweaks and learned more stuff about modding doom.
Spoiler: Features and Notables
6 new ammo types.
Almost every weapon has secondary function, with no altfires.
All armor pickups act as armor bonuses.
Nightmare-like difficulty that is possible to 100%.
Most new assets based on classic doom ones.
Shoddy workarounds to never touch SBARINFO.
Auto weapon switch when out of ammo is disabled.
Might be a bit overpowered.
Spoiler: Credits
Ikazu-san:
Majority of minor sprite editing
Lazy sprite recoloring
Reading the ZDoom wiki
Daniel Remar:
Certain sprites (SPUF A0 to F0)
Certain sound effects (Plasma special fire)
Made some cool games
Mie Sonozaki:
Secret voice line
TeamZissou:
Base for special bullets sprite
Anonymous:
Support, suggestions and voting
Fun little gameplay mod. I like how the chainsaw runs on ammunition but gives you supplies and the different ammo types is reminiscent of Turok's which I always thought was pretty cool. Keep up the good work, dude.