
Brutal Doom/Ketchup "Expected ',', got 'l'." [split split]
Moderator: GZDoom Developers
Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
-
- Posts: 192
- Joined: Fri Jun 16, 2017 3:07 pm
- Location: Argentina
Brutal Doom/Ketchup "Expected ',', got 'l'." [split split]
I´ve got GZdoom 3.0 and i want to run Ketchup v5 blood pack but when i run the game this appears: 

-
- Moderator Team Lead
- Posts: 21577
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Win10 22H2, Win11 22H2, macOS 11.7
- Graphics Processor: nVidia with Vulkan support
Re: OpenGL: Glitchy scene [split]
That's a very, VERY well known error with Brutal Doom and its derivatives. The problem is in decorate.blood.txt, where a rogue typo declares an A_FadeOut with an argument of 0.l instead of 0.1. That's a lowercase letter L. Older ZDoom didn't care about this typo. Newer GZDooms crash on it because the parser got tuned up significantly.
[edit] I split the error and my response - partially because it's off-topic to your other Tech Issues thread, but also so I can redirect people to this post whenever the error gets brought up. Because it's been a problem for more than half a year and it's still cropping up, and people are still asking about it.
[edit] I split the error and my response - partially because it's off-topic to your other Tech Issues thread, but also so I can redirect people to this post whenever the error gets brought up. Because it's been a problem for more than half a year and it's still cropping up, and people are still asking about it.
-
- Lead GZDoom+Raze Developer
- Posts: 48514
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Brutal Doom/Ketchup "Expected ',', got 'l'." [split spli
And let's note that the real problem here is that even after this error was reported to the BD creator very early after its discovery, he did - nothing - and let the error sit for countless derivatives to copy it. I'm a bit puzzled that even after 1.5 years there' still mods floating around that do not have this fixed. 

-
- Vintage GZDoom Developer
- Posts: 3113
- Joined: Fri Apr 23, 2004 3:51 am
- Location: Spain
Re: Brutal Doom/Ketchup "Expected ',', got 'l'." [split spli
True, BD v21 is supposed to come out soon but who knows.
In the meantime you can use any of the available addons that fix the problem, i recommend mine since it fixes other problems too and well becouse it's mine.
http://www.moddb.com/mods/brutal-doom/a ... cial-patch
In the meantime you can use any of the available addons that fix the problem, i recommend mine since it fixes other problems too and well becouse it's mine.
http://www.moddb.com/mods/brutal-doom/a ... cial-patch
-
- Posts: 192
- Joined: Fri Jun 16, 2017 3:07 pm
- Location: Argentina
Re: OpenGL: Glitchy scene [split]
Thank you very much! i edit the A_FadeOut parts of the decorate.blood.txt and it works fine now!wildweasel wrote:That's a very, VERY well known error with Brutal Doom and its derivatives. The problem is in decorate.blood.txt, where a rogue typo declares an A_FadeOut with an argument of 0.l instead of 0.1. That's a lowercase letter L. Older ZDoom didn't care about this typo. Newer GZDooms crash on it because the parser got tuned up significantly.
[edit] I split the error and my response - partially because it's off-topic to your other Tech Issues thread, but also so I can redirect people to this post whenever the error gets brought up. Because it's been a problem for more than half a year and it's still cropping up, and people are still asking about it.

Re: Brutal Doom/Ketchup "Expected ',', got 'l'." [split spli
Hey, can I ask a small question?
what did you do to edit the part of the "a_fadeout" bit?
also have the same problem as you.
what did you do to edit the part of the "a_fadeout" bit?
also have the same problem as you.
Re: Brutal Doom/Ketchup "Expected ',', got 'l'." [split spli
Guest wrote:
> Hey, can I ask a small question?
>
> what did you do to edit the part of the "a_fadeout" bit?
> also have the same problem as you.
Guest wrote:
> Hey, can I ask a small question?
>
> what did you do to edit the part of the "a_fadeout" bit?
> also have the same problem as you.
Sorry for very delayed reply, only just came across this problem (and thread) myself. If you've already fixed it, I hope that at least this will help others with the same problem.
Here's what to do:
1) Open the ketchup .pk3 file. You can do this with WinRAR. I think ketchupV5.pk3 and ketchupV5_nogibs_splattersonly.pk3 are the pk3s of the most recent version.
2) Open decorate.blood.txt in Notepad.
3) Ctrl+F search for FadeOut(0.l) where 'l' is a lowercase 'L'
4) Change the lowercase 'L' to the number '1'
5) Save
6) Confirm you want to update the archive.
7) Run ketchup as normal
Hope that helps
> Hey, can I ask a small question?
>
> what did you do to edit the part of the "a_fadeout" bit?
> also have the same problem as you.
Guest wrote:
> Hey, can I ask a small question?
>
> what did you do to edit the part of the "a_fadeout" bit?
> also have the same problem as you.
Sorry for very delayed reply, only just came across this problem (and thread) myself. If you've already fixed it, I hope that at least this will help others with the same problem.
Here's what to do:
1) Open the ketchup .pk3 file. You can do this with WinRAR. I think ketchupV5.pk3 and ketchupV5_nogibs_splattersonly.pk3 are the pk3s of the most recent version.
2) Open decorate.blood.txt in Notepad.
3) Ctrl+F search for FadeOut(0.l) where 'l' is a lowercase 'L'
4) Change the lowercase 'L' to the number '1'
5) Save
6) Confirm you want to update the archive.
7) Run ketchup as normal
Hope that helps