0000199: Explicitly set "bright" on overlays

These are not rejected - but are not considered highly important right now.

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The Zombie Killer
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0000199: Explicitly set "bright" on overlays

Post by The Zombie Killer »

https://mantis.zdoom.org/view.php?id=199

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Summary	0000199: Explicitly set "bright" on overlays
Description	Essentially the ability to set the "bright" flag on a specific psprite layer, regardless of whether its current state is bright or not.

player.GetPSprite(<id>).bBright = true;

Or something along those lines
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Re: 0000199: Explicitly set "bright" on overlays

Post by Graf Zahl »

Put on hold, just like the rest.

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