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MapMarker not working?

Posted: Tue Apr 18, 2017 7:37 am
by Tormentor667
Is there anything special I need to know about the [wiki]MapMarker[/wiki] thing? I don't seem to be able to get it working. This is my setup for Blade of Agony:

Code: Select all

ACTOR ObjectiveIcon : MapMarker
{
	//$Category Misc (Wolf3D)
	//$Title Objective Map Marker (Automap)
	//$Color 1
	+NOBLOCKMAP
 	+NOGRAVITY
	+DONTSPLASH
	+INVISIBLE
	Scale 0.5
	States
	{
		Spawn:
			EXCL A -1
			Stop
	}
}
The sprite is there, the thing has no arguments set and is active. If place it in my map though it isn't displayed.

Re: MapMarker not working?

Posted: Tue Apr 18, 2017 7:54 am
by Nash
Do the shelter map markers in TCOTD2 still work? If they're broken on that project too, then it's a bug that should be reported.

Re: MapMarker not working?

Posted: Tue Apr 18, 2017 9:12 am
by Tormentor667
No, they don't work either.

Re: MapMarker not working?

Posted: Tue Apr 18, 2017 9:38 am
by Nash
Definitely report it then

Re: MapMarker not working?

Posted: Wed Apr 19, 2017 7:07 am
by Blue Shadow
It works for me (GZDoom 3.0pre-15-g11e6cfc). Here is the file I created to test it:
mapmarker.pk3
(1.49 KiB) Downloaded 33 times