Doom: Op Support Features Poll
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Doom: Op Support Features Poll
Well, I'm finally getting back to work on my ZDoom-specific mod/resource pack, Doom Operational Support. I'd like to poll this community for what sort of features they would like to see. Keep in mind that I am not able to create maps or scripts. If anybody wants to make some and turn this into a full-on TC, go right on ahead.
This thing's almost done - All I need to do is clear out my To-Do list and get some suggestions.
Right now I'm looking for suggestions for:
* A replacement for the Pain Elementals that doesn't shoot Lost Souls (the way I have the Souls working right now is that they can't charge, but they move faster and will explode when they are next to you - the Elementals are as tough as the Cyberdemons now since they launch the Souls at you).
* New graphics for the BFG 9000 - Now known as the "mercury power overload projector".
* A better, more balanced replacement for the Fist. It's currently a taser that fires Fist and Saw attacks, but it's way too powerful.
* New graphics for all my "lesser" monsters (the zombies, imps, and the Arachnotron in particular). If anybody is willing to get new graphics(especially LWM), get in contact with me.
Let me know what sort of ideas you have - either on this list or not.
This thing's almost done - All I need to do is clear out my To-Do list and get some suggestions.
Right now I'm looking for suggestions for:
* A replacement for the Pain Elementals that doesn't shoot Lost Souls (the way I have the Souls working right now is that they can't charge, but they move faster and will explode when they are next to you - the Elementals are as tough as the Cyberdemons now since they launch the Souls at you).
* New graphics for the BFG 9000 - Now known as the "mercury power overload projector".
* A better, more balanced replacement for the Fist. It's currently a taser that fires Fist and Saw attacks, but it's way too powerful.
* New graphics for all my "lesser" monsters (the zombies, imps, and the Arachnotron in particular). If anybody is willing to get new graphics(especially LWM), get in contact with me.
Let me know what sort of ideas you have - either on this list or not.
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Aw crap, way too busy with homework...I keep forgetting that Doom even exists nowadays...
cccp_leha: I discovered that there's plenty of wasted space because a few of my sounds are 44 KHz 16 bit mono...I'll clean the thing up and then I'll contact you about it later.
Rest assured people, this will come through.
cccp_leha: I discovered that there's plenty of wasted space because a few of my sounds are 44 KHz 16 bit mono...I'll clean the thing up and then I'll contact you about it later.
Rest assured people, this will come through.
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- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
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Here we go. http://mywebpages.comcast.net/wmaiorov/doomam.rar
Some notes for this "beta" release.
* Pickup sprites for weapons 5 and 7 are NOT final.
* Have not found/created decent graphics for the BFG, so I'm using the Disruptor from Strife.
* Monster sprites for Sergeant O.T.C. Boots (the Chaingunner) are NOT final!
* Still need a good, balanced replacement for the defaul melee weapon.
* Still need a total replacement for the Pain Elementals.
* Considering changing sprites for the Lost Souls to the Per-Scan Drones from Blake Stone.
Some notes for this "beta" release.
* Pickup sprites for weapons 5 and 7 are NOT final.
* Have not found/created decent graphics for the BFG, so I'm using the Disruptor from Strife.
* Monster sprites for Sergeant O.T.C. Boots (the Chaingunner) are NOT final!
* Still need a good, balanced replacement for the defaul melee weapon.
* Still need a total replacement for the Pain Elementals.
* Considering changing sprites for the Lost Souls to the Per-Scan Drones from Blake Stone.
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Re: Doom: Op Support Features Poll
You can have them charging and explode next to you if you want. (as separate attacks of course)wildweasel wrote:the way I have the Souls working right now is that they can't charge, but they move faster and will explode when they are next to you
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