
Spoiler:Line 610:
OS: Windows NT (NT 10.0) Build 10586
M_LoadDefaults: Load system defaults.
Using program directory for storage
W_Init: Init WADfiles.
adding F:/GZDoom/gzdoom.pk3, 613 lumps
adding F:/GZDoom/DOOM2.WAD, 2919 lumps
adding F:/GZDoom/Brutal Doom/Brutal Doom - Hell on Earth Starter Pack/brutalv20b.pk3, 8370 lumps
adding F:/GZDoom/Brutal Doom/Brutal Doom - Hell on Earth Starter Pack/brutalv20b.pk3:e2m8.wad, 11 lumps
adding F:/GZDoom/Brutal Doom/Brutal Doom - Hell on Earth Starter Pack/brutalv20b.pk3:e3m8.wad, 11 lumps
adding F:/GZDoom/Brutal Doom/Brutal Doom - Hell on Earth Starter Pack/brutalv20b.pk3:terrain.wad, 260 lumps
adding F:/GZDoom/Doom 2 Maps/dd1024.wad, 98 lumps
adding F:/GZDoom/regeneration3.wad, 5 lumps
I_Init: Setting up machine state.
CPU speed: 2592 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Family 6, Model 94, Stepping 3
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.44.60
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Attempt to get invalid state See from actor ImpTorso.
Attempt to get invalid state See from actor DeadImp.
Bad hex number: no
Execution could not continue.
Script error, "brutalv20b.pk3:blood.txt" line 610:
Expected ',', got 'l'.
Code: Select all
BPDL AAAAAAAAA 1 A_FadeOut(0.l,0)