Page 1 of 1

SkyViewpoint skyboxes don't work

Posted: Mon May 02, 2016 2:45 pm
by GFD
Skybox setups using SkyViewpoint actors do not work; the normal sky is used in sectors where it should be using a skybox. This is broken in all builds since and including 883-g26f54b0. GZDoom's OpenGL renderer does not have this problem.

Attached is a simple SkyViewpoint skybox setup.

Re: SkyViewpoint skyboxes don't work

Posted: Wed May 11, 2016 4:47 am
by Graf Zahl
Broken since 31d842a8, which is, if I am not mistaken, when all the other rendering problems started as well...

Re: SkyViewpoint skyboxes don't work

Posted: Fri Oct 14, 2016 3:24 am
by dpJudas
Pull request fixing this: https://github.com/rheit/zdoom/pull/855

Re: SkyViewpoint skyboxes don't work

Posted: Fri Oct 14, 2016 5:30 am
by Rachael
... *blinks* Wow... you're amazing. lol. :) I'm backporting this fix to QZDoom immediately, hope you don't mind. lol

Re: SkyViewpoint skyboxes don't work

Posted: Fri Oct 14, 2016 5:43 am
by dpJudas
Sure, go ahead. :)