What's working-
Code: Select all
Script 5 open //Rocket Drop
{
int sid = 0; // sid is the sector ID
for ( sid = 11; sid < 12; sid++ ) // sid is the sector ID
{
SpawnProjectile(9,"Rocket",0,0,64,5,0);
delay (35);
sid++;
}
}
Code: Select all
Script 5 open //Rocket Drop
{
int sid = 0; // sid is the sector ID
for ( sid = 11; sid < 11; sid++ ) // sid is the sector ID
{
SpawnProjectile(9,"Rocket",0,0,64,5,0);
delay (35);
sid++;
}
}
While-
Code: Select all
Script 5 open //Rocket Drop
{
int sid = 11; // sid is the sector ID
While ( sid < 11 );
{
SpawnProjectile(9,"Rocket",0,0,32,1,0);
delay (35);
sid++;
}
}