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BT_DROPWEAPON, BT_USEITEM, BT_SLOT#?
Posted: Sat Jan 30, 2016 1:05 am
by Matt
Is it possible to get these for GetPlayerInput?
Re: BT_DROPWEAPON, BT_USEITEM, BT_SLOT#?
Posted: Sat Jan 30, 2016 1:45 am
by edward850
I think we are actually out of room for more network buttons, and the more that's added the more bloated the encoder gets. We already need to pass a full integer just to switch BT_USER4. Also BT_SLOT# is conceptually useless as weapons don't need to be selected via slot numbers at all, nor are the slots even guaranteed to be numbers.
Re: BT_DROPWEAPON, BT_USEITEM, BT_SLOT#?
Posted: Tue Mar 29, 2016 10:17 pm
by Matt
Gotta admit, I had no idea what to make of your explanation until I saw
this thread, so I'll link it here for posterity.