Looking for a Monster Pack?

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Hellser
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Looking for a Monster Pack?

Post by Hellser »

Looking for a monster pack for that weapon mod of choice that you like? Look no further! Thanks to people updating this thread occasionally, I've decided to re-purpose this thread to act as a hub for links to monster packs.

Be warned, though. The quality of these mods may vary. But they are monster packs nonetheless -- and they deserve to be shown to everyone to try out.

DoomRL: Monster Pack
Dark Doom Creatures
Hard Doom
Colorful Hell
Colorful Hell Custom Difficulty Addon
Kriegsland Enemy Pack
Bratwurst
The Western Patch (ModDB Link)
Legion of Bones
Stylish Doom (Good for La Tailor Girl!)
Doomless
Shades of Doom
CHAMPIONS
Cyber's Monster Randomizer
Untitled's Touhou Doom Gameplay Mods
DoomKraken's Monster Randomizer
Legendoom
Rampancy
Combined Arms
Vanilla Doom Plus - Monster Randomizer
Less Frustrating Doom Monsters!
SpaceHunter Enemies Standalone
ContraDoom Monsters
Daggerfall Monsters
Catacomb 3D Monsters (ModDB Link)
Starship Troopers Monsters (ModDB Link)
Left 4 Doom Monsters (Recommended to use AI Director!)
ScoreDoom Monster Replacement Randomizer (ModDB Link)
Project Malice (Discord Link)
Rebel Rumble Monsters-Only
Mellow Heretic
Sun Damage Omen Enemies Pack
Angelic Aviary | (Doomworld Link, Formerly known as "Angelic Waifus")
KRUGLY! (Cacodemon Mayhem!)
Standalone DOOSK Monsters (ModDB Link)
Meatgrinder Monsters Only (ModDB Link)
Smooth Doom Monsters Only (ModDB Link)
SMart Extreme UNhindered MONsters (SM-EX-UN-MON) (ModDB Link)
Theatrical Horror of Hell's Terror Monster Pack (ModDB Link)
AvP Monster Pack
Shut Up and Bleed Monsters (ModDB Link)
Dehacked Attack - Blast from the Past
Heretic: Legions
Brutal Doom: Monsters Only (ModDB Link)
Realms of the Haunting: Monsters Only (ModDB Link)
Terminator Mayhem: Monster (ModDB Link)
Xenomorph Madness
Rebel Rumble Monsters Only
Xim's GZDoom3 (Monsters Inside!)
Russian Mercenaries
ERLBA Monster Pack (Hexen)
EVP Monsters
Xim's Star Wars Doom Monsters (ModDB Link)
Scalliano's Shuffle GOLD (Monsters Inside!)
LEGION
Wave Attack! (In OP)
DoomLess SNAFU Cut
Universal Entropy
10.5x (DOOM.WAD, but it's Hell Revealed 2)
Corruption Cards

Honorable Mentions:
Babel
Monster Enhanced AI

If anyone has any more suggestions with links, please hit me up.
Spoiler: Original Post
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Kappes Buur
 
 
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Re: Looking for a Monster Pack

Post by Kappes Buur »

Sometimes I use the monster models from Enjay's Gene_Tech.
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wildweasel
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Re: Looking for a Monster Pack

Post by wildweasel »

I sort of wonder about this; there appears to be a legitimate "market" for monsters-only mods. I do have some designs lying around that are intended for full-on gameplay mods, but maybe they'd be better off as one mod that only changes the monsters?
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Hellser
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Re: Looking for a Monster Pack

Post by Hellser »

Possibly. With the mass production of weapon packs, there's not so many monster packs out there that can be teamed up with them. Usually however, people make monsters to go with their weapons. Rather hard to rip them out.
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wildweasel
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Re: Looking for a Monster Pack

Post by wildweasel »

Well, I figure that mods like Russian Overkill that contain no monsters of their own would probably benefit from a new external pack of monsters...with any luck, said packs would become popular enough that weapon mod authors don't necessarily feel obligated to replace all the monsters themselves.

(But knowing my luck, said monster packs would become UNpopular because they break compatibility with the Doom community's most polarizing mod.)
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Genisys
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Re: Looking for a Monster Pack

Post by Genisys »

Have you tried the mod listed below. It works fine with FASPONS, that is similar to WOS;

http://forum.zdoom.org/viewtopic.php?f=19&t=48949
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ÑóẊîöʼn
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Re: Looking for a Monster Pack

Post by ÑóẊîöʼn »

wildweasel wrote:Well, I figure that mods like Russian Overkill that contain no monsters of their own would probably benefit from a new external pack of monsters...with any luck, said packs would become popular enough that weapon mod authors don't necessarily feel obligated to replace all the monsters themselves.

(But knowing my luck, said monster packs would become UNpopular because they break compatibility with the Doom community's most polarizing mod.)
I was just thinking about starting a thread asking if there are any decent monster mods that would go well with Russian Overkill. I'm getting a bit bored with the vanilla monsters.
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Ghastly
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Re: Looking for a Monster Pack

Post by Ghastly »

For a shameless plug, I wouldn't really consider Hard-Doom a Realm667 pack. We did a LOT of tweaking to each individual monster for balance, and several (sonic railgun zombie, for example) were in Hard-Doom before they were on R667.
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Re: Looking for a Monster Pack

Post by Hellser »

Genisys wrote:Have you tried the mod listed below. It works fine with FASPONS, that is similar to WOS;

http://forum.zdoom.org/viewtopic.php?f=19&t=48949
Okay, now THAT is a well done monster mod. Adds a nice amount of challenge as well. Love it.
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Nems
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Re: Looking for a Monster Pack

Post by Nems »

wildweasel wrote:I sort of wonder about this; there appears to be a legitimate "market" for monsters-only mods.
Honestly this is something I've been wanting to see for a long time. I've tried my own hand at it but coding is hard. D:

Like, my ideal monster-only mod would be a mash-up of the monsters (minus overlap because I'm almost certain some custom monsters appear more than once in these mods in some way, shape, or form) from DoomRLA, Scalliano's 667 Shuffle, Quakestyle ZX, Hard Doom, Project MSX, other iD games (Heretic, Hexen, and Strife come to mind), ZDoom monster resource pack, and whatever's left in the R667 bestiary that isn't in one of the mods listed. Bonus points if said mod was made compatible with DoomRLA.

I guess it would be something like a playable archive of every custom monster ever created that would be updated with new stuff. :v

I'll keep dreaming that it'll happen one day I suppose. d:
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iSpook
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Re: Looking for a Monster Pack

Post by iSpook »

A total plug, and probably not a Fair and/or balanced "monster only" mod, but I did manage to pull Suab's monsters out of the mod and make it a stand-alone mod (for reasons, of course.) Of course, I have a version of that that's stripped of NIY stuff and Obituaries added back in, if anyone cares. :P
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Crudux Cruo
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Re: Looking for a Monster Pack

Post by Crudux Cruo »

Have you tried Colorful hell? It's like a hot sauce to me, i just use it with everything

edit:

whoops didn't read all the way :(

its a shame you didn't like it, it really is the only one besides "Hard Doom" thats noteworthy
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DoomN00b
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Re: Looking for a Monster Pack

Post by DoomN00b »

It's an old thread, and it might get scrapped now, BUT...!

The question is STILL relevant, even 2-3 years later. What are the various monster packs? Which mods should one say they fit the best with?

And... for my question... Is there a CYBERNETIC monster pack only? = ) I want to play Diabolus Ex, with LITHIUM, to really get that cyberpunk feel, but in order to do that, I also need cybernetic monsters, otherwise the experience will be INCOMPLETE!

So, help me out fellow doom-fans, where can I find a cybernetic monster pack?
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Skelegant
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Re: Looking for a Monster Pack

Post by Skelegant »

DoomN00b wrote:It's an old thread, and it might get scrapped now, BUT...!

The question is STILL relevant, even 2-3 years later. What are the various monster packs? Which mods should one say they fit the best with?

And... for my question... Is there a CYBERNETIC monster pack only? = ) I want to play Diabolus Ex, with LITHIUM, to really get that cyberpunk feel, but in order to do that, I also need cybernetic monsters, otherwise the experience will be INCOMPLETE!

So, help me out fellow doom-fans, where can I find a cybernetic monster pack?
DoomRLA's monster pack has a cybernetic enemy mode: viewtopic.php?f=43&t=37044
I'd be interested to see any other cyborg doom monster packs as I'm making a cyborg doomguy mod :D
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Hellser
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Re: Looking for a Monster Pack

Post by Hellser »

If the question is still relevant, I see no problems with this thread being bumped like it has.

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