
Been wanting to do a weapon mod like this! Its a gameplay mod that strides itself on not taking it seriously and more or less being more cute and adorable than anything, inspired by the likes of pastel goth, captain jack, tokyo ghetto pussy, and my friends art. Weird weapons with roses and stickers on them! Dumb cute pick ups! Encouraging quit messages! Wow! Big thanks to close friend ouchface/carol for the inspiration! Lub u bub <33
Credits are in the wad, DL here!
And as always, if anyone enjoys my mods, please consider leaving a tip/donating to my paypal! email donation location to donate to is chronoteeth@gmail.com !
Spoiler: screenshots!ADDENDUM EDIT
Im putting this up here because the more I work on this, the more motivation just aint up to snuff. I need a drive. Ive been modding for years, year upon years upon years. I really, really want to get even any mod done but it ends up bein' canned. I dont want that to happen to this, especially after all the work I put. Im putting this up here because with all the sprite work, sound work, and code work i've done for others, as well as myself, I think that some financial drive might help out a lot. Im using this thread as a place for all my mods.
Its no patreon, nor am I charging for my work, but I am going to put up a donation email that you can paypal to. I do this because at this point it feels like I do gotta work rather than for joy. If anyone, ANYONE at all can help, help if possible. Shit at home, shit at work, shit at anything. Poor poor poor, disabled as in, whatever. I wanna have a drive, and knowing how it goes, I gotta live with it till I get a boost. If anyone EVER is feeling generous or wanna give a good boost, here is the paypal email:
chronoteeth@gmail.com
BTW, I think ill at the least do simple extras for the donators, like getting named after guns or other somesuch. Anything helps. I know people may think this as scummy to ask for donations to help, but sometimes when you've been in the game this long (literally 11 years modding now) it gets heavy y'know.

Lets give it one more go, just once more.
suab 2 is gonna be a huge taking for me to do, the only thing i really have much to show are some preliminary weapon sprite work, but i thought i'd get at least the thread rolling. for the majority of it, its gonna be streamlined and yet harder!
1: UPDATED AMMO SYSTEM
ill be honest w/ you, the system i had was more hassle than efficient. too many ammo types i thought would create a lot of tension, but it ended up bein more of a hassle to browse through all the guns to find what one has ammo for it. SO, back to 4 ammos, but with having 4 ammos, the random ammo drop system of the first is gonna be more randomized with just how much you can get
2: BIGGER WEAPON VARIETY
in 1 its weapon set was honestly tied to the use of RE sprites! I do love how the hyper detailed/photo realistic approach to the pick up sprites, but the RE stuff was limited to more realistic things! cue finding out that the older fallouts used the same methods! using them as a base for some crazier and weirder weapons
3: EFFICIENT WEAPONS AND MOVEMENT
honestly i love the stinted slower weapon feel of the guns, but at times it felt almost too slow? like having to switch between wasnt as smooth or as decent as it could be, so expect much smoother and more refined weapons. that and a better melee alt fire for once. the kick barely worked, and it felt too slow, even with higher jumping to compensate. running is back to normal speed
4: HARDER ENEMIES
to balance it out im also going to use the ammo system for the enemies as well! expect to maybe get certain harder enemies to rarely spawn where easier enemies are, and vice versa! nothing too much though, it'll be properly paced and spaced without having the big issue of being unbalanced
5: A PERSISTENT CREATURE
on a very rare occasion, very rare, like 5% chance, when the enemy dies, a monstrosity will come out. very, very very slow, but constantly following. all other enemies on the map will die and it'll be the only one there. if it touches you, you die instantly. every hit it takes itll teleport randomly to another part of the map, and if it loses sight after awhile itll teleport near you and start stalking you. it can be killed and the reward is great but its so tanky and hellish that it's better to run away, with an atmospheric change if at all possible. this is still iffy but i think i got enough coding snazz to make it roll
i dont really have much to show except preliminary sprite work as this shit will be a long time coming to be made, but honestly at least im gonna be more active showing work unlike my past stuff so i mean hey fuck it man
if anything were to happen to me on the project the work that has been done will go to ispook because of his good zdoom suab conversion

merr chrimbuss




