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Berzerk Monsters
Posted: Tue Nov 17, 2015 11:14 pm
by Drake Raider
Is there a way to drive monsters berzerk, i.e. make them attack each other on site, as well as the player? Or is there a way to simulate this in Decorate? I'd like one of my monsters to attack any available targets on site, if possible.
Re: Berzerk Monsters
Posted: Wed Nov 18, 2015 2:04 am
by Jitan
Re: Berzerk Monsters
Posted: Wed Nov 18, 2015 5:04 am
by Jekyll Grim Payne
Well, I don't think there's any way to combine attacking monsters and attacking players, because it seems a monster has to be friendly or unfriendly. Thing_Hate with types 1 and 3 may work, but with them the monster will take preference to attacking the targets over the player. You can give a TID to the player as well, though. But that may be a bit bulky and will require ACS.
You can try to simulate this behavior by occasionally setting a FRIENDLY flag on and off for this monster.
Re: Berzerk Monsters
Posted: Wed Nov 18, 2015 8:20 am
by cocka
that may be a bit bulky
Really? How is it bulky?
Re: Berzerk Monsters
Posted: Wed Nov 18, 2015 2:44 pm
by Jekyll Grim Payne
cocka wrote:that may be a bit bulky
Really? How is it bulky?
I said "may be"

I'm not much of an ACS artist myself so my scripts are often bulky. Giving TID to the player is easy. But I don't know if it would all work fine that easily. But it is definitely the way to start. May turn out to be very simple.
Re: Berzerk Monsters
Posted: Sat Nov 21, 2015 5:01 am
by Jaxxoon R
I actually asked this same question not too long ago, in a way.
http://forum.zdoom.org/viewtopic.php?f= ... lit=always