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This is a (work-in-progress) gravity gun for ZDoom. It is both a resource and a project.
CVars:
- sv_ggun_damage: the amount of damage punting will do (default 10)
- sv_ggun_force: the amount of force that a punt will exert (default 25)
- sv_ggun_range: how far the gravity gun can reach (default 1024 units)
- sv_ggun_harmheld: controls whether punting an object that is currently being held will damage it (default true)
- sv_ggun_allactors: allows other actors such as corpses and items to be picked up (default false)