[Abandoned]Wolfenstein: Operation eisenmann remake

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
stroggkiller
Posts: 166
Joined: Sun Jul 19, 2015 10:02 am
Location: south america, chile

[Abandoned]Wolfenstein: Operation eisenmann remake

Post by stroggkiller »

Hello, this is my first project based on return to castle wolfenstein

The Story
Spoiler:
The weapons
Spoiler:
Screenshots
https://www.dropbox.com/s/bme8nuryrcfvt ... 6.png?dl=0

Download (Alpha build)
https://www.dropbox.com/s/32g7qaznm5lom ... n.pk3?dl=0
If you want to help, please pm me.
I have the idea make a ecwolf version.
The progress:
The weapons:
finished all weapons
The enemies:
All Wermacht enemies, ss guard and officer
This project will be a bit slow because of the school (and the school its very important), searching the resources and learn more decorate and acs
Features:
-Score system for go to secret levels (some nazi bunker) (need learning)
-in the laboratories, if you get damaged by the syringes, you can transform in a mutant
-In some levels, you can only attack with a knife or the alarms will get on
-If you like more sigile mode, you can use a officer clote or a SS clote to not alarm the enemies (need learning)
Last edited by stroggkiller on Wed Oct 21, 2015 3:28 pm, edited 18 times in total.
User avatar
wildweasel
Posts: 21707
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: Wolfenstein: The Ultimate Challenge

Post by wildweasel »

Do you have screenshots or some proof that this project is more than just words in a post? Did you read the Project Posting Guidelines?

[edit] Thank you.

Return to “Abandoned/Dead Projects”