The wiki entry has a lot of information, but I think it assumes a slightly higher level of programming understanding from users. I think this might be a fairly easy-to-understand topic, at least for basic implementations, but as it stands I'm having trouble even getting the gist of the basics. For example, I don't get what tracers do, how they differ from the target category, at all. Is it something to do with where an actor is 'aiming', somehow? That's the kind of question I'm having.
If nobody feels up to it, once I wrap my head around the subject (and if I even then feel competent enough to talk on it), I'll turn this thread into short tutorial on actor pointers.
Also, I realize it probably IS meant for modders who already know what they're doing, but even so, a brief explain-it-like-I'm-five explanation might work wonders.