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Another 3d floor item respawn bug

Posted: Fri Jan 02, 2015 8:36 am
by Edward-san
From zandronum ticket 1997:
Lego_CS wrote:if a randomspawner is spawned via A_SpawnItemEx, the resulting actor respawns below the 3D floor if it is a pickup.
example wad

In zdoom case, load map01, enable sv_itemrespawn and pick the item with player sprite on the 3d floor, wait 1-2 seconds.

Re: Another 3d floor item respawn bug

Posted: Fri Jan 29, 2016 6:41 am
by Graf Zahl
fixed.