Originally, I was planning to make a weapon mod, but later it all has grown into a total conversion.
Lo Wang - the protagonist of the game Shadow Warrior, struggling with different wickedness not only using kung fu, but not quite as Shaolin methods of micro Uzi, rocket launcher ...)
The mod uses a voxel model of the original game. All weapons\enemies\inventory well be done and now I'm working with maps.
- Modification is now quietly connected as a resource in the doombuilder.
- Updated resource pack, more objects, scripts, maps.
- The modification itself was updated. Corrected the scale of objects \ monsters, the system of dismembering opponents / corpses has been redesigned - now it looks more colorful, but this is not the final version.
- Support for multiplayer (so far only cooperative)
Collected 12 test maps. 2 episodes. A little later I'll post it again, the whole problem is in the alignment of the light ... I have a bit of a trouble with this, unfortunately, I just make it less.
Link to pack:
https://drive.google.com/open?id=1XkjLj ... _TwEOc7Buq
(g) zdoom.exe -file ShadowWarriorBackup.pk3 -file ShadowWarriorMusic.pk3 -file SWMapPack.pk3
Split files, removed the old system.
The last build was without testers, I probably missed something, so I will be glad to your posts with errors.
Have nice game)