How that thing looks:
How to use: gzdoom.exe -file gz-shader-warp-v1.0.pk3 -file %ANYMODWITHTEXTUREWARP%
P.S. Version for zandro must be put in "skins" directory to work online.
GLSL, I think.TehRealSalt wrote:What is this sorcery.
It's possible with [wiki]GLDEFS[/wiki].Enjay wrote:These don't suit a number of the custom textures that I have been using, but they look fantastic on others. I take it that there is no way to have them in addition to the existing warp1 and 2?
Oooh! Thank you.Gez wrote:It's possible with [wiki]GLDEFS[/wiki].
FIrst screenshot: map made by Predatorbobert wrote:what map are you playing in the pictures?
For modders: never use warp for waterfalls, it looks very shitty, same with original gzdoom shader.