-
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 1743
- Joined: Fri Jun 22, 2012 5:39 am
Re: [Zandronum] Heracross' GvH Addons
Seems cool, but could you link to the original mod so we can play this?
-
- Posts: 2100
- Joined: Sun Aug 18, 2013 9:41 am
- Location: Philadelphia, PA
Re: [Zandronum] Heracross' GvH Addons
http://static.**LINK_DISABLED**.org/wads/gvhv3b6.pk3
Note that skulltag actors/data is also needed. Load in this order:
Note that skulltag actors/data is also needed. Load in this order:
- Actors
- Data
- GvH
- Addons
-
- Posts: 2100
- Joined: Sun Aug 18, 2013 9:41 am
- Location: Philadelphia, PA
Re: [Zandronum] Heracross' GvH Addons V1.1 Out!
Update: version 1.2 is now out!
Boba Fett has his well-deserved walking frames- not the best, but it does the job. The jetpack is now toggleable via use inventory.
EDIT: Hotfix- Boba Fett was buggy, so here are some fixes (use as addon) https://www.dropbox.com/s/0k47hvq42k4sj ... otfix1.wad
Boba Fett has his well-deserved walking frames- not the best, but it does the job. The jetpack is now toggleable via use inventory.
EDIT: Hotfix- Boba Fett was buggy, so here are some fixes (use as addon) https://www.dropbox.com/s/0k47hvq42k4sj ... otfix1.wad
-
- Posts: 31
- Joined: Tue Jun 10, 2014 3:40 pm
Re: [Zandronum] Heracross' GvH Addons V1.2 Out!
Now that I've found these forums, I can keep up with your GVH version updates. 
