Regular Day {WIP} - Early Beta (only on YT)

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Regular Day {WIP} - Early Beta (only on YT)

Postby TheBadHustlex » Tue Apr 15, 2014 1:31 pm


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If you ever wanted a mod where you can basically do everything you never wanted to do in Doom?
Congratulations, you found one!


UNAVAILABLE HERE. VISIT THE YT-CHANNEL FOR DOWNLOAD

Why?
This thing is too explicit to be shared here.



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A brand new stand-alone-BrutalDoom-supported-way to spend your time!
Fight yourself through 14 LQ-Maps, using several weapons from an itempool that randomly selects the way you're gonna kill your enemies like aliens, clowns, robots, terorrists, teachers...

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It offers several newly implented gameplay-features:

SKILLS:
Spoiler:


WEAPONS:
Spoiler:


ENEMIES:
Fight your way through armys of different bullet-hoses, like railgun-using-dinoaliens, blood-puking-balloons, flamy terrorists or crazy teachers!
Even killing them with your bare hands might cause them to splatter all over the place, so prepare for making messes!

€ASH:
Collect money from killed enemies to spend it on something you might need, like shops, slot-games or vending-machines!

IT's STANDALONE:
More or less.
The folder includes the gamefiles with a .exe, which is just a redesigned GZDoom.exe.
Just execute .RegularDay.exe, and the game starts. (Still some console errors, be aware).

Why that? Because several specific settings must be set in order to make the game enjoyable, like jumping/crouching, freelook, centered messages, a LOT of particles...
Otherwise, players might have to re-adjust their GZDoom with settings they don't want to keep forever.

Spoiler: Controlls

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Here's the latest trailer (sorry for some lags, but my PC sucks at recording):
LINK REMOVED BY MODS.

I heard people like screenshots. Here are some:

"Home, Sweet Home"
http://abload.de/img/screenshot_doom_20140h9e1c.png

"Dimension Z"
http://abload.de/img/screenshot_doom_20140znekq.png

"Someone hates Ponies"
http://abload.de/img/screenshot_doom_20140mdfi9.png

"Circus!"
http://abload.de/img/screenshot_doom_20140g1dwj.png

"Comfortable Space-Apartments"
http://abload.de/img/screenshot_doom_20140uzdzj.png

"At the pool"
http://abload.de/img/screenshot_doom_20140mycsf.png

"Satans Central Heating"
http://abload.de/img/screenshot_doom_20140wod0e.png

"School-Party"
http://abload.de/img/screenshot_doom_20140j7dsj.png
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A LOT of resources don't originate from me. Here is a (probably incomplete) list of credits. If you find something I haven't mentioned here, don't hesitate telling me.

SFX:
-This thing uses the incredible work of Seargent Mark IV, Brutaldoom (version 16). Mainly for Gore- and other effects.

WEAPONS:
-Aeons of Death, Sprites
-Realm667, Basis für Skripte (TheShooter7, Mechadon, Z86, Eriance, ProjectAngel, Xim, Captain Toenail, Xaser, zrrion the insect, TheDarkArchon, Bloax, Eriance, Mor'ladim)
-Marty Kirra, Sprites
-Uboa, Sprites
-99 Weapons for Doom, Sprites
-3D-Realms, Sprites
-Hellstorm Archon, Sprites
-Captain J, Sprites
-Mike12, Sprites
-Blox, Sprites
-Pisstepank, Sprites
-Zero Tolerance, Sprites (whoever designed the SusanGun)
-ZenDynamics, Sprites (whoever designed the ZenSMG)

MONSTERS:
-DemonFox34 (Some characters)
-Aeons of Death, Sprites/ a few Scripts
-Realm667, Scripts (scalliano, Carnevil, DeVloek, Captain Toenail, Virtue, Krispy, zrrion the insect, IOP team, Captain Ventris, Spectator, Jimmy, Zdude, Tormentor667, WhoDaMan, Dreadopp, Enjay, Xim, Vader)
-WildWeasel, Sprites
-Realm667, Sprites (scalliano, JoeyTD, The Skulltag Team, DavidRaven, LilWhiteMouse, Jimmy, WhoDaMan, Dreadopp, Xim)
-IXM, Sprites and Scripts for the green swamp-zombie
-Blood of Bin Laden Skins
-Happy Time Circus 2, Sprites
-PonyCreator (by General Zoi)
-MLP Online
-MLP-Online Sprite-Generator, by Urimas & MeMyselfAndI

TEXTURES:
-Bildburg.de
-3D-Realms
-CGTextures
-2mBrown.wad
-NBSilver.wad
-Simpsons Doom
-Blood Resource Pack
-YMBK (Artist)
-GBBS (Artist)
-Sanji (Artist, not pirate)
-Oniontrain (Artist)
-Happy Time Circus 1/2
-Rapti (Artist)
-DaaVid (Foto)

OTHER GRAPHICS:
-Pokéwiki.de
-BloodyAcid

SOUNDS:
-Aeons of Death (gun/pickupsounds)
-Russian Overkill (steps, pickupsounds)
-Grezzo2 (screams)
-Sergent Mark IV (effectsounds)
-Realm 667 (see weapon credit-list)
-The voiceactors of Regular Day (BigChilly95, Larsinator, PonyRocker)

MUSIC:
-Rareware
-Rise of the Triad
-Chipzel
-IT
-Metroid Prime
-Nicktoons Unite!
-South Park
-Gex: Enter the Gecko
-Adventures of Frankenstein
-Plutonia 2
-Micky's Speedway USA
-House of the dead: Overkill
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QUESTIONS WITH POTENTIAL

Somebody wrote:On some textures, I see a strange, unidentifieble language. What the hell is that?

The game is originally made in german. The text is completely translated, the textures aren't. But understanding those textures wouldn't help you progressing through the levels, they are just decorative. Also, this thing plays in Austria, so why not?

Somebody wrote:Why are there so many uncomfortable, explicit images on the posters/paintings/TVs? Also, why is there so much disgusting stuff?

I wanted to create a Postal-like-athmosphere - A world that has no moral, is rude, gruesome, oversexed...
See it as "artistic" value.

Somebody wrote:Won't the artists of some of those pictures be pissed off if they see them in this piece of garbage?

I took care about that - I only used pictures from artists who have no problems if they're images get distributed. Pure distribution with credits doesn't hurt anyone.
The characters are old, edited images by an artist who has abandoned his DA-Account. If somebody know's about his rules of usage, please contact me.

So, have fun!
Last edited by TheBadHustlex on Fri Apr 18, 2014 10:25 am, edited 15 times in total.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby Ribo Zurai » Tue Apr 15, 2014 1:35 pm

So it's basically a Grezzo 2 that doesn't make me wanna die. :?

Where do I sign in? :D
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby TheBadHustlex » Tue Apr 15, 2014 1:42 pm

DL-Link is available on top of this post, now. Upload took a bit longer than expected. I hope it works, I had a lot of trouble with Google Drive in the past.

You could call it that. Grezzo2 is my source of inspiration, next to Postal and Zharkov.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby wildweasel » Tue Apr 15, 2014 2:24 pm

What sprites am I being credited for?
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby TheBadHustlex » Tue Apr 15, 2014 2:27 pm

Some peasents come from your ww-terror-mod, I hope that's not a problem for you.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby dljosef » Tue Apr 15, 2014 6:12 pm

Well, having took it out for a spin, this was quite something.

Spoiler:
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby TheBadHustlex » Wed Apr 16, 2014 2:15 am

Thanks!

dljosef wrote:In the club room of the Magma Furnace level, the one black pony's decapitated head's quite familiar.


Oh yes. How couldn't she die, if so many peaople hate her?
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby dljosef » Wed Apr 16, 2014 7:32 am

Then again, there is an entire race of alicorns created by the saddest anti-brony ever.

Spoiler:


Anyways, I have a feeling that there'd also be a pokemon-related level somewhere along the way in the full version.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby Tapwave » Wed Apr 16, 2014 7:41 am

This thing is making me question things i didn't even knew existed.
Just.
What.
consistency, decency, haha who needs that really
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby TheBadHustlex » Wed Apr 16, 2014 7:51 am

dljosef wrote:Who is the bizarro Chris-Chan, by the way.

Who do you mean, exactly?

dljosef wrote:Anyways, I have a feeling that there'd also be a pokemon-related level somewhere along the way in the full version.

You just read my mind, dude. I just thought of something like cyborg-like-PKMN in a rezopolis-style-level.

terranova wrote:This thing is making me question things i didn't even knew existed.

I'm glad I could help you expand your knowledge.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby dljosef » Wed Apr 16, 2014 8:08 am

TheBadHustlex wrote:Who do you mean, exactly?


Ever heard of this guy?

Spoiler:


He's practically the one anti-brony even other anti-bronies shun.

Speaking of a rezopolis-style level, I'm sure that'll bring back the good memories of Gex and Gex: Enter the Gecko. (The third game wasn't nearly as good as the first two, I'll admit.)
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby TheBadHustlex » Wed Apr 16, 2014 8:29 am

I only played the N64-Version, unfortunatly...

But still, I love the design of rezopolis (AND all if those screens. It's always fun deciding what a monitor should show!). With the textures of 2mBrown, it's gonna be really easy to make rustical, industrial levels.

The next chapter will be an "open-world"-level-cluster, already planned what will be in there. Citys, underwater-action, remains of the circus, forests...
This will be a lot of fun to make!
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby wildweasel » Wed Apr 16, 2014 10:28 pm

Okay, so, having been tipped towards some of the...*cough*...more objectionable content this mod has to offer, I'm going to give you an informal warning.

Please remove ALL pornographic material from this mod if you want to continue offering it for download on the ZDoom Forums. There is a disproportionate amount of MLP porn in here, of varying degrees of lewd/gross content. I've nuked the download link from the main post for now, until such time as the pornographic content is removed. Bear in mind that this is not my rule, this is the web host's rule, so reuploading it with no changes puts this forum at risk of being removed for terms-of-service violation.

[edit]

Some peasents come from your ww-terror-mod, I hope that's not a problem for you.

It is. Check my credits lists; more than likely I did not make the sprites in question.
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change o' pace.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby TheBadHustlex » Thu Apr 17, 2014 1:25 am

wildweasel wrote:Okay, so, having been tipped towards some of the...*cough*...more objectionable content this mod has to offer, I'm going to give you an informal warning.

Please remove ALL pornographic material from this mod if you want to continue offering it for download on the ZDoom Forums. There is a disproportionate amount of MLP porn in here, of varying degrees of lewd/gross content. I've nuked the download link from the main post for now, until such time as the pornographic content is removed. Bear in mind that this is not my rule, this is the web host's rule, so reuploading it with no changes puts this forum at risk of being removed for terms-of-service violation.


Would it technically be allowed to offer the uncensored version via PM/E-Mail?

wildweasel wrote:It is. Check my credits lists; more than likely I did not make the sprites in question.


The README shows a lot of people, but not who made what. There are no credits in the decorate-files. In the graphics-credits-folder, there are just the names of the sprites, and the ingame-help-screen says: Based on William Shatner's TekWar.
I still don't know who created the sprites from this base.

But if you don't want to see them in here, I can remove them.
Last edited by TheBadHustlex on Thu Apr 17, 2014 7:56 am, edited 1 time in total.
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Re: Regular Day (WIP) - Chapter 1, early Beta

Postby Kinsie » Thu Apr 17, 2014 5:30 am

If you have to ask if you can have a Special Horse Porn Edition of your mod, you probably shouldn't.
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