[Abandoned] Wolfenstein: Fall of the Reich
Posted: Thu Apr 03, 2014 10:02 pm
First of all the reason why this mod is being made is because I want to combine two things I love the most, Doom and Wolf 3D. Over the years I grew to having more weapons and enemies because I like variety and I like to fight with my style. This mod may die, but I hope it doesn't because I'm putting a lot of effort in this mod. If it does however, I will post my progress and leave it on the back burner, but with some help that will not happen.
Now before you read on I want to inform you this is NOT RTCW and Wolf 3D combo if the name looks misleading. However this is a Wolfenstein themed mod, even with some realism, at least the later plots of the mod, and by that I mean the part with D-Day invasion, which did happen, maybe not the way the game is portrayed. Yes, if you are wondering, the main character is BJ Blaskowicz!
First of all, I will list some main features I'm envisioning the final version will look like.
May 22, 2014: Adding use of enemy uniforms that work as an inventory item, so you don't have to use it automatically. You can carry 3 of the same uniform at a time. Just for advice though, you have to make enemies surrender, and if you fire a non-suppressed weapon, you'll lose the use of the uniform (you can just put one back on too.) This may be founded on doom style mechanics, but you're not BJ Blaskowicz if you don't understand stealth, you are a spy, not a UAC marine.
May 30, 2014: I will announce that I am still looking for voice actors. If you would like to help, but aren't quite skilled enough to do things like coding at this point, maybe you can help with character voices. If you want to do that, you can send me a private message.
June 4, 2014: Because the title was getting confused with Return to Castle Wolfenstein, and that 3D was usually used in the older DOS games, I came up with a new title for the project. Another, thing, I got an image of what BJ's generic colleagues look like;
June 6, 2014:
Because of recent events, I feel I should announce a full weapons list for the project, and because today is the 70th anniversary of D-Day. And this is a hell of an arsenal right here:
The last few days has been a train wreck, but since my internet was acting up a couple days ago I had to reset my phone which carried my old email (the one I'm registered with) as well as a bunch of passwords which unfortunately had the one for here, and if my PC wasn't logged into here the project would've died as we speak. If you would like to contact me, send it to andy.clarke99.ac@gmail.com, because I'm not going to be notified if I get private messages unless that gets fixed.
June 18, 2014:
Disregard the last update, the mess has been fixed so I can go back to PM, yay!
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More soldier previews are coming, stay tuned:

So he came from Hidden and Dangerous 2,and he kept turning a lot so he can shoot at enemies, so he didn't come out in the best quality I could have made if he wasn't so restless.
So here are some screenshots

Progress Needed To Finish At this moment:
-Maps
-Weapon Codes
-Inventory items, like binoculars, cyanide, first aid
-American, Italian, Japanese, British, and Russian Troops
So stay tuned if this kind of mod interests you. And if it's successful, I may make a sequel, and I already know what the storyline for that one is, but I won't reveal it.
EDIT Because of Tormentor's new mod, there is no need for a mod made by my amateur skills to exist, which makes me sad, but if there is mod out there kinda like mine, (in the sense that it uses more advanced engines to make an advanced Wolfendoom mod, NOT plot wise, and there is no way in hell I can upgrade to latest GZDoom ports. I didn't want to just abandon this, but it seems my goal has ceased here has ceased to exist. I guess this is farewell.
Now before you read on I want to inform you this is NOT RTCW and Wolf 3D combo if the name looks misleading. However this is a Wolfenstein themed mod, even with some realism, at least the later plots of the mod, and by that I mean the part with D-Day invasion, which did happen, maybe not the way the game is portrayed. Yes, if you are wondering, the main character is BJ Blaskowicz!
First of all, I will list some main features I'm envisioning the final version will look like.
Spoiler:Updates:
May 22, 2014: Adding use of enemy uniforms that work as an inventory item, so you don't have to use it automatically. You can carry 3 of the same uniform at a time. Just for advice though, you have to make enemies surrender, and if you fire a non-suppressed weapon, you'll lose the use of the uniform (you can just put one back on too.) This may be founded on doom style mechanics, but you're not BJ Blaskowicz if you don't understand stealth, you are a spy, not a UAC marine.
May 30, 2014: I will announce that I am still looking for voice actors. If you would like to help, but aren't quite skilled enough to do things like coding at this point, maybe you can help with character voices. If you want to do that, you can send me a private message.
June 4, 2014: Because the title was getting confused with Return to Castle Wolfenstein, and that 3D was usually used in the older DOS games, I came up with a new title for the project. Another, thing, I got an image of what BJ's generic colleagues look like;
June 6, 2014:
Because of recent events, I feel I should announce a full weapons list for the project, and because today is the 70th anniversary of D-Day. And this is a hell of an arsenal right here:
Spoiler:June 17, 2014:
The last few days has been a train wreck, but since my internet was acting up a couple days ago I had to reset my phone which carried my old email (the one I'm registered with) as well as a bunch of passwords which unfortunately had the one for here, and if my PC wasn't logged into here the project would've died as we speak. If you would like to contact me, send it to andy.clarke99.ac@gmail.com, because I'm not going to be notified if I get private messages unless that gets fixed.
June 18, 2014:
Disregard the last update, the mess has been fixed so I can go back to PM, yay!
--------------------------------------------------------------------------------------------------------------------------------------------------
More soldier previews are coming, stay tuned:

So he came from Hidden and Dangerous 2,and he kept turning a lot so he can shoot at enemies, so he didn't come out in the best quality I could have made if he wasn't so restless.
So here are some screenshots

Progress Needed To Finish At this moment:
-Maps
-Weapon Codes
-Inventory items, like binoculars, cyanide, first aid
-American, Italian, Japanese, British, and Russian Troops
So stay tuned if this kind of mod interests you. And if it's successful, I may make a sequel, and I already know what the storyline for that one is, but I won't reveal it.
EDIT Because of Tormentor's new mod, there is no need for a mod made by my amateur skills to exist, which makes me sad, but if there is mod out there kinda like mine, (in the sense that it uses more advanced engines to make an advanced Wolfendoom mod, NOT plot wise, and there is no way in hell I can upgrade to latest GZDoom ports. I didn't want to just abandon this, but it seems my goal has ceased here has ceased to exist. I guess this is farewell.