ingame joining

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ingame joining

Post by Anonymous »

When will the problem be resolved?
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Hirogen2
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Post by Hirogen2 »

This ain't a bug. It is just not implemented. Dunno when.
Anonymous

Post by Anonymous »

I hope to be able to join a game after it has started is fixed soon, I may use this instead of Legacy for my DC3coop.wad until Legacy bugs are fixed.
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HotWax
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Post by HotWax »

Mr. Chris wrote:I hope to be able to join a game after it has started is fixed soon, I may use this instead of Legacy for my DC3coop.wad until Legacy bugs are fixed.
What makes you think they'll be fixed?
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Kappes Buur
 
 
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Post by Kappes Buur »

TMK, ZDOOM does not support the client/server model, since it is not programmed into ZDOOM.
Randy had mentioned in an earlier thread, that this is not one of his priorities.

The only ZDOOM-based implementation of the c/s model is present in ZDaemon.
Anonymous

Post by Anonymous »

It would be nice if Zdoom had a c/s model tho
boris
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Post by boris »

Kappes Buur wrote:The only ZDOOM-based implementation of the c/s model is present in ZDaemon.
Uh, Skull Tag, CSDoom...?
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Hirogen2
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Post by Hirogen2 »

csdoom is out-of-date
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Xaser
 
 
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Post by Xaser »

Yes, ZDoom has completely different netcode (AFAIK), so It probably will take a LOT of messing around to get that in, and Randy probably doesn't have it at the top of his priority list.

Also, there IS a networking forum, now. Use it well.
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IntergalacticWalrus
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Post by IntergalacticWalrus »

In-game joining on a peer-to-peer networking model is hard to implement and Randy has other stuff to do in ZDoom. But yes, it's possible, Legacy has it and, hey, Descent had this in like what? 1995?
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IntergalacticWalrus
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Post by IntergalacticWalrus »

boris wrote:
Kappes Buur wrote:The only ZDOOM-based implementation of the c/s model is present in ZDaemon.
Uh, Skull Tag, CSDoom...?
CSDoom was the predecessor of ZDaemon and Skull Tag is basically a very big mod of ZDaemon.
Anonymous

Post by Anonymous »

yeah! it will be good idea
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Cutmanmike
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Post by Cutmanmike »

Buh? I thought 'Doom connector' did that. NOOooooooo *delete*
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HotWax
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Post by HotWax »

IntergalacticWalrus wrote:...Descent had this in like what? 1995?
No it didn't. Descent used a lobby system to setup the game. While you were doing that, anyone could join and leave. Once the game started, you couldn't join anymore.
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Zell
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Post by Zell »

HotWax wrote:
IntergalacticWalrus wrote:...Descent had this in like what? 1995?
No it didn't. Descent used a lobby system to setup the game. While you were doing that, anyone could join and leave. Once the game started, you couldn't join anymore.
i dont like the lobby system :P

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