I seem to recall reading somewhere that all the sounds in this game (except for one or two) are John Romero making mouth noises into a Sound Blaster microphone.
Re: [Project, Resources] Diopticum
Posted: Wed Oct 02, 2013 11:23 pm
by Captain J
mouth noise is sure good sound ingredient, and i was tried it once and it worked perfectly. but only once.
good news for strife enemies, i see a many lord of robot sprites in this thread! i really thanks to you a lot!
Re: [Project, Resources] Diopticum
Posted: Sat Oct 05, 2013 3:07 am
by Diodeus
New rip, first of all for all fans of classic Raven games: Take No Prisoners - textures (incomplete).
Rip is not complete, it has 436 textures ~ half of all game textures. But it's best that I can do now.
Note: All original textures names was saved.
This is good, the Take No Prisoners textures look like they'd come in handy, buuut...When're we gonna see the sprites and textures for Last Rites?
Re: [Project, Resources] Diopticum (Upd:7/10)
Posted: Mon Oct 07, 2013 1:59 am
by Captain J
weapon textures are bit out of shades. without that, those robots could be coming really FCUKING handy!
Re: [Project, Resources] Diopticum (Upd:7/10)
Posted: Mon Oct 07, 2013 2:25 pm
by Dynamo
Very nice robots I figured I'd also mention there are more robots that could be ripped in a Saturn game called Robotica. Not sure if anyone attempted to crack that one.
Re: [Project, Resources] Diopticum (Upd:7/10)
Posted: Mon Oct 07, 2013 6:23 pm
by Diodeus
Globe wrote:This is good, the Take No Prisoners textures look like they'd come in handy, buuut...When're we gonna see the sprites and textures for Last Rites?
Globe, I know how long you waiting for these resources. I really will try to cut textures in a week - two. Work with sprites will take longer. Here you can take a WIP sprites rip.
lrsprev.png (11.92 KiB) Viewed 20755 times
Re: [Project, Resources] Diopticum (Upd:7/10)
Posted: Mon Oct 07, 2013 6:59 pm
by CruX
Diodeus wrote:
Globe wrote:This is good, the Take No Prisoners textures look like they'd come in handy, buuut...When're we gonna see the sprites and textures for Last Rites?
Globe, I know how long you waiting for these resources. I really will try to cut textures in a week - two. Work with sprites will take longer. Here you can take a WIP sprites rip.
lrsprev.png
I don't know why seeing legit rips of this stuff excites me so much, but ho-damn, does it ever. You're doing god's work, Diodeus. If I can help in anyway, let me know.
(...also, the props you've ripped are interesting. I've played through the entire game and only ever saw one of them. Hmm.)
Re: [Project, Resources] Diopticum (Upd:7/10)
Posted: Mon Oct 07, 2013 7:16 pm
by Gothic
Amazing rips, some of them kinda remind me to Metal Slug and the wizard-like thing may fit with Heretic/Hexen, does it have attack frames?