3xBR-noblend Sprite Upscales [Update: It's getting BRUTAL!]
Posted: Sat Sep 14, 2013 7:21 am
I already posted an older version of this a while back in "Death Egg's HD Sprite Project" thread (links: doomworld / zdoom). but I did it only for doom and it was splitted in too many different files which was inconvenient to use. this time it's for all iwads and I didn't convert it back to the original palette. so in gzdoom it benefits from better color transitions, in the software renderer it maps it to the original palette anyway. since it was probably overlooked in the original threads I hereby create an official release thread for it.
Update 11/19/2013:
- added 3xBR-pack for brutal doom v19
Update 09/21/2013:
- updated all 3xBR packs with an improved version of the scaler (level3 -> level4)
- since 2xBRh doesn't look too good in the actual game I removed the packs
Update 09/18/2013:
- there were some minor issues with the doom item graphics, missing transperancy and other things.
you can download the item graphics as a separate pack here.
Update 09/16/2013:
- replaced item graphics of doom1&2 with handmade hires ones provided by NightFright.
- added 3xBR packs for all iwads. it only uses colors from the original palette and doesn't blend them thereby keeps the image sharper.
downloads:
(Ultimate) DOOM
DOOM 2
Heretic
Hexen
Strife
Brutal DOOM v19
Brutal Doom, (Ultimate) DOOM, DOOM 2 and Heretic requires Revenant100's Sprite Fixing Project to be loaded first:
Doom 2 Minor Sprite Fixing Project - v1.3 Release (updated 6/26/13)
Heretic Minor Sprite Fixing and Widescreen-Friendly Project - v1.0 Release
For everyone that don't know what xBR is: xBR is a pixel shader created by Hyllian over at the bsnes / retroarch forums. It made a huge impression with it's edge interpolation which easily beats hqNx, scaleNx and others. Hyllian helped me and created a standalone executable of this shader, which I used to batch convert all the sprites. yeah that's pretty much it.
here are some examples (3x Nearest Neighbor, 3xBR-noblend):





Feel free to report weird looking sprites but I also appreciate help in fixing them.
Update 11/19/2013:
- added 3xBR-pack for brutal doom v19
Update 09/21/2013:
- updated all 3xBR packs with an improved version of the scaler (level3 -> level4)
- since 2xBRh doesn't look too good in the actual game I removed the packs
Update 09/18/2013:
- there were some minor issues with the doom item graphics, missing transperancy and other things.
you can download the item graphics as a separate pack here.
Update 09/16/2013:
- replaced item graphics of doom1&2 with handmade hires ones provided by NightFright.
- added 3xBR packs for all iwads. it only uses colors from the original palette and doesn't blend them thereby keeps the image sharper.
downloads:
(Ultimate) DOOM
DOOM 2
Heretic
Hexen
Strife
Brutal DOOM v19
Brutal Doom, (Ultimate) DOOM, DOOM 2 and Heretic requires Revenant100's Sprite Fixing Project to be loaded first:
Doom 2 Minor Sprite Fixing Project - v1.3 Release (updated 6/26/13)
Heretic Minor Sprite Fixing and Widescreen-Friendly Project - v1.0 Release
For everyone that don't know what xBR is: xBR is a pixel shader created by Hyllian over at the bsnes / retroarch forums. It made a huge impression with it's edge interpolation which easily beats hqNx, scaleNx and others. Hyllian helped me and created a standalone executable of this shader, which I used to batch convert all the sprites. yeah that's pretty much it.
here are some examples (3x Nearest Neighbor, 3xBR-noblend):





Feel free to report weird looking sprites but I also appreciate help in fixing them.