Based on the WAD "10x" by "Cutmanmike"
The Creator of the original concept is "Cutmanmike", he deserves the credit, not me
------------> http://forum.zdoom.org/viewtopic.php?f= ... &hilit=10x (The original by Cutmanmike)



Can you save Chex city from the ultimate invasion?
*THANKS TO -->IGROR5<-- FOR HAVING REPORTED THE BUGS*
FIXED BUGS:
-Some monsters replace another monsters (most bugs)
-Common monsters have CQ3
-Flem Mine is translucent and cannot be zorched
-Bipedicus and striders are not edited
-Slimeballs are fire
EXTRAS:
-The Flembrane now has 10000 of life instead of 1000
-If you summon a monster via-command, he will automatically multiply
NOT FIXED:
-For some reason, when a door closes, spawn lab coils.