*ONLY FOR CHEX3.WAD*
Based on the WAD "10x" by "Cutmanmike"
The Creator of the original concept is "Cutmanmike", he deserves the credit, not me
------------> http://forum.zdoom.org/viewtopic.php?f= ... &hilit=10x (The original by Cutmanmike)
Can you save Chex city from the ultimate invasion?
*THANKS TO -->IGROR5<-- FOR HAVING REPORTED THE BUGS*
FIXED BUGS:
-Some monsters replace another monsters (most bugs)
-Common monsters have CQ3
-Flem Mine is translucent and cannot be zorched
-Bipedicus and striders are not edited
-Slimeballs are fire
EXTRAS:
-The Flembrane now has 10000 of life instead of 1000
-If you summon a monster via-command, he will automatically multiply
NOT FIXED:
-For some reason, when a door closes, spawn lab coils.
10x - Chex Edition (Update)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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10x - Chex Edition (Update)
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Last edited by sonic_HD87 on Sat Apr 13, 2013 6:14 pm, edited 4 times in total.
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Re: 10x - Chex Edition
New fix, check updates!
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Re: 10x - Chex Edition
inb4 Heretic edition.
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Re: 10x - Chex Edition
Im making an Strife edition, but Wow, too many NPC's O_OBlazingPhoenix wrote:inb4 Heretic edition.
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Re: 10x - Chex Edition
New update!!, im very sorry for the bugs, here is the Fix, Check Updates!!