DEH files
- Ghostbreed
- Posts: 1114
- Joined: Wed Mar 24, 2010 6:19 am
DEH files
Are *.DEH supposed to be loaded with ZDoom/GZDoom, or should they be left alone?
Re: DEH files
It depends.
Generally, "yes" would be the answer. However, some mods come with a DEHACKED lump inside the WAD and a separate .DEH file in case the port the mod is being played on does not support embedded DEHACKED lumps. In that case, you wouldn't need to load the .DEH because ZDoom can recognise the embedded lump.
But, like I said, generally the answer is yes, load it.
Generally, "yes" would be the answer. However, some mods come with a DEHACKED lump inside the WAD and a separate .DEH file in case the port the mod is being played on does not support embedded DEHACKED lumps. In that case, you wouldn't need to load the .DEH because ZDoom can recognise the embedded lump.
But, like I said, generally the answer is yes, load it.
- Ghostbreed
- Posts: 1114
- Joined: Wed Mar 24, 2010 6:19 am
Re: DEH files
Thanks for such a quick reply Enjay
Re: DEH files
Yeah, BEX is just a DEH file with extended functionality. What I said about DEH files applies to BEX too.