Db recognizes an actor, but Zdoom doesn't

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Ravick
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Db recognizes an actor, but Zdoom doesn't

Post by Ravick »

Hi,

I've made some actors on DECORATE. One of then, although it is recognized by Doom Builder and appears while the mapping editing, in game does only show the "!" icon. What could be the error?

Thanks in advanced.
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Xaser
 
 
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Re: Db recognizes an actor, but Zdoom doesn't

Post by Xaser »

Check your sprite names. If an object is found but its initial sprites are not present in any loaded wad, the actor isn't spawned at map start (although you can summon it). Make sure that the sprite names in the DECORATE matches up with what's in the WAD.

Another common mistake here is to forget to put the sprites between SS_START and SS_END markers (or the /sprites folder if it's a .pk3). Without this, ZDoom won't recognize the graphics as sprites and you'll run into the same issue.
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Ravick
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Re: Db recognizes an actor, but Zdoom doesn't

Post by Ravick »

Hum... Sprites are ok. The actor was working fine until some days ago. But, suddenly, this error start occurring. It is in a custom lump, and I include it to DECORATE by the #include command. I don't understand why. I mean, it was ok, and I didn't edit anything in this actor :(
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TheDarkArchon
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Re: Db recognizes an actor, but Zdoom doesn't

Post by TheDarkArchon »

Load the map and check the console. If there's a reason to spawn a "You fail it" symbol, it'll show there.
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Ravick
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Re: Db recognizes an actor, but Zdoom doesn't

Post by Ravick »

Hum, good point. I'm gonna take a look at it. Thanks!
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