Hi,
I've made some actors on DECORATE. One of then, although it is recognized by Doom Builder and appears while the mapping editing, in game does only show the "!" icon. What could be the error?
Thanks in advanced.
Db recognizes an actor, but Zdoom doesn't
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Re: Db recognizes an actor, but Zdoom doesn't
Check your sprite names. If an object is found but its initial sprites are not present in any loaded wad, the actor isn't spawned at map start (although you can summon it). Make sure that the sprite names in the DECORATE matches up with what's in the WAD.
Another common mistake here is to forget to put the sprites between SS_START and SS_END markers (or the /sprites folder if it's a .pk3). Without this, ZDoom won't recognize the graphics as sprites and you'll run into the same issue.
Another common mistake here is to forget to put the sprites between SS_START and SS_END markers (or the /sprites folder if it's a .pk3). Without this, ZDoom won't recognize the graphics as sprites and you'll run into the same issue.
Re: Db recognizes an actor, but Zdoom doesn't
Hum... Sprites are ok. The actor was working fine until some days ago. But, suddenly, this error start occurring. It is in a custom lump, and I include it to DECORATE by the #include command. I don't understand why. I mean, it was ok, and I didn't edit anything in this actor 
- TheDarkArchon
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Re: Db recognizes an actor, but Zdoom doesn't
Load the map and check the console. If there's a reason to spawn a "You fail it" symbol, it'll show there.
Re: Db recognizes an actor, but Zdoom doesn't
Hum, good point. I'm gonna take a look at it. Thanks!
