This was an experiment I did while ago, finally got around to uploading it. Most data is in the readme, to my knowledge, I'll improve the information available on monday.
http://www.mediafire.com/file/0y34sfuru ... -KDitD.zip
It remakes the first episode of doom and mods gameplay considerably.
I'm almost done with episode two, might add that later.
I know it's no Demon Eclipse, but at least it's not bloodmoon.
Journeyman-Doom 1 megawad and mod
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Journeyman-Doom 1 megawad and mod
Hmm, I'm not going to praise it... but that's to be expected. Though, I will say this is probably a brilliant way to practice/learn as you go with DECORATE. It's weirdly inspiring. 

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Re: Journeyman-Doom 1 megawad and mod
Not the best wad, but it's still pretty cool
Just keep making more WADs and you'll get better.

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Re: Journeyman-Doom 1 megawad and mod
As I said, it was relatively old. Kind of odd, going through old work.
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Re: Journeyman-Doom 1 megawad and mod
I'm.....confused :/
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Re: Journeyman-Doom 1 megawad and mod
About what?I'm.....confused :/
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Re: Journeyman-Doom 1 megawad and mod
Your post confuses me.hugoroy wrote:I'm.....confused :/
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Re: Journeyman-Doom 1 megawad and mod
My pistol shoots faster than a chaingun. gliched reload system. zombies spawn animation is rising from the dead (after reading that part I understandDrake Raider wrote:About what?I'm.....confused :/

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Re: Journeyman-Doom 1 megawad and mod
I don't know if this is one of the coolest wads i played or the weirdest but good job anyway.
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Re: Journeyman-Doom 1 megawad and mod
Thx, shadow...
The chaingun shoots faster at full tilt, I thought. The hail of bullets it pumps out are ridiculous. But the pistol's speed was intentional. The reload system, forgot about that, thx. Zombie animation is intentional.
I still can't help you, wildweasel. I don't know what's confusing in it.
The chaingun shoots faster at full tilt, I thought. The hail of bullets it pumps out are ridiculous. But the pistol's speed was intentional. The reload system, forgot about that, thx. Zombie animation is intentional.
I still can't help you, wildweasel. I don't know what's confusing in it.
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Re: Journeyman-Doom 1 megawad and mod
I was talking to hugoroy. Posting a two-word reply with no real explanation.Drake Raider wrote:I still can't help you, wildweasel. I don't know what's confusing in it.