Should work with Doom 2/Final Doom/Freedoom maps and most weapon mods. It will kind of work with Doom 1, but there will be glitches (for reasons that ought to be obvious).
Endless Hordes
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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ChronoSeth
- Posts: 1631
- Joined: Mon Jul 05, 2010 2:04 pm
- Location: British Columbia
Endless Hordes
Something I randomly made earlier because I was bored. At the beginning of a map, there are no monsters around. However, where a monster would normally be has a chance of spawning boss cubes. All of the other monster spawns are replaced by boss targets. Expect to die a lot. 
Should work with Doom 2/Final Doom/Freedoom maps and most weapon mods. It will kind of work with Doom 1, but there will be glitches (for reasons that ought to be obvious).
Should work with Doom 2/Final Doom/Freedoom maps and most weapon mods. It will kind of work with Doom 1, but there will be glitches (for reasons that ought to be obvious).
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bgraybr
- Posts: 136
- Joined: Tue Nov 30, 2010 7:52 pm
Re: Endless Hordes
I liked it.
I was able to just run through the first two levels, but around map 06 it became insane. An Archvile spawned right behind me just as a baron blocked my path. D:
It's definitely... hectic and unpredictable, and pretty much forces you to speed run through the levels.
It's definitely... hectic and unpredictable, and pretty much forces you to speed run through the levels.
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E.C.S
- Posts: 158
- Joined: Mon May 16, 2011 9:22 pm
- Location: Right behind you...
Re: Endless Hordes
Amazing, this will be excellent to make survival maps in mods.
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Nash
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- Posts: 17512
- Joined: Mon Oct 27, 2003 12:07 am
- Location: Kuala Lumpur, Malaysia
Re: Endless Hordes
This could've been a great entry for Cutty's mutator contest!