XutaWoo wrote:Tomed weapons inherit from their untomed sisters, so you should be able to get both by inheriting from the tomed version and adding -WEAPON.POWERED_UP (maybe without the _) to it.
I wasn't using the sister weapon method, instead when you get an artifact that uses the tome of power graphic you get a small max ammunition boost and one of the weapons (using a_jumpif and checking many tomes you had) would get a permanent upgrade to a better version. Otherwise I don't think the heretic weapons would be balanced compared to the hexen weapons I'm using nor would they work well against the more powerful enemies in the game. The problem is trying to figure out how all of the attacks work so I can balance them other than just experimenting.
Blue Shadow wrote:Just an opinion, how about making the sewage "liquids" brown instead of black.
The sewage is just a warped texture from gothic dm until I find a more suiting toxic sludge flat.
Edit: Now that I reread that, that's rather interesting that it gets both native actions. I still wish I could find out how exactly the attacks work though because some of them would need balancing.